RDM stands for Random Death Match. RDM is when one player kills another player without a valid roleplaying reason. You must have a legit and valid roleplaying reason to kill another player, which is stated in the rules.
Mike, a citizen, is walking down the streets when the server is empty. He becomes a gangster, he now has a Jackhammer. Another player joins the server, John. John is a citizen and sees Mike. Mike remember John killing and arresting him plenty of times before. Mike sees this as his chance to kill him, as revenge. He does. Mike just RDM'd.
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Explain:
NLR stands for New Life Rule. NLR is when a player must forget everything that happened in their past life. Whenever a player is killed, that player must forget everything that happened before they died. This means: Not going back to where you died before waiting 3 min (If he/she got raidied, they must wait for the raid to be over) and forget who/what killed you.
Example:
Lilly respawns and goes to raid. Lilly goes to a warehouse where the players Richard, Mike and John are. Lilly kills all three of them. She is still inside when they respawn. Both three, Richard, Mike and John waits 3 min and returns to the base and kills Lilly. This is breaking NLR since you may not return to the base when killed if it is still being raided.
_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅
Explain:
Metagaming is when a player uses the wrong chat for wrong things. A player may not use the OOC chat (Out Out Character Chat) for IG (In-Game) things. Players may not use OOC info into IG. Players may also not abuse/exploit the in-game mechanics, such as seeing wanted or name tags through a wall or using the /y or mic button to see if a player is inside a base which they will raid.
Example:
Richard is furious when he respawns. He has a friend on the server, named Mike. Richard says in OOC "Mike, come to the hospital". Mike responds with "I am at the lake house, come there". Richard then goes to the lake house. Both players, Richard and Mike, broke Metagaming. You may not use OOC for IG info.
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Player x accuses player y for RDMing him, the console log shows that player y killed player x.
1.Hear the story from both of them
1.5 (check the logs while listening to story)
2.Tell that player y did wrong
3.Warn player y for rdm
_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.
1.Hear the story from both of them
1.5 (check the logs while listening to story)
2.Tell that player y did wrong
3.Warn player y for nlr
_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅
Player x calls for help in the OOC chat because his bank is being raided
1.Say in OOC Please don't metagame player x.
2. If did again would pm him that if you still continue metagaming I will warn you.
3. (did it warn him for metagming)
_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅_̶̷̲̅
I can handle sits calmly and well and I like to be on duty and help others. I am kind and nice to other players and people and try to treat them as good as possible. I try not to get on the other players bad side and I try to help them as fast and quickly as possible. I will try to stay on the server as long as possible to help all players. I am very observant so if I notice a player being a bit suspicious I usually keep my eye out for them. Trouble usually seeks to me. I've recently noticed that I see trouble coming for me (Rulebreakers) which is good since then it will be dealt with.
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