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TOPIC: New Rule | Raid Cooldown

New Rule | Raid Cooldown 10 years 7 months ago #21834

Account name, steam-id and in-game name?: Exrobite The Rich ._., DJ Exro, Irrelevant
Which server is this suggestion for?: Darkrp 1
What would you like to add?: A rule saying that you cant raid a base twice within 10-20 minutes
How would it benefit the server/why do you want to add this? It would stop people spam raiding and give the defending baser a chance to recoup after a massive assualt
Would it be exploitable, and if, how could we make it non-exploitable?
N/A
Additional notes: I would like to see this added, I have had many complaints about this.
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New Rule | Raid Cooldown 10 years 7 months ago #21845

+Support
I've seen many people get raided before they've had time to even have chance to set up printers again and i find it a little unfair.
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New Rule | Raid Cooldown 10 years 7 months ago #21850

[font=comic sans ms:164ji52l]+Support[/font:164ji52l] REALLY NEEDED. Been in a gangster base. All cops on server just raiding us non-stop after their NLR timer was gone /Some even with the NLR timer on/ and leaving the smaller bases to print millions
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New Rule | Raid Cooldown 10 years 7 months ago #21851

Great idea, but I think it should hold with 10-15min. +Support
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New Rule | Raid Cooldown 10 years 7 months ago #21863

-There'd need to be a new timer.
-A fair amount of time would need to be established.

Also, let's say someone raids someone and fails. Does the timer start or are they allowed to try again once NLR is up?

And if someone raids someone and clears out their base, taking all their goods. What is stopping another group coming along and raiding the house straight afterwards?

And what if two bases are connected in one way or another?

Too many complications, too many loop holes.
-Support
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New Rule | Raid Cooldown 10 years 7 months ago #21868

Trails wrote:
-There'd need to be a new timer.
-A fair amount of time would need to be established.

Also, let's say someone raids someone and fails. Does the timer start or are they allowed to try again once NLR is up?

And if someone raids someone and clears out their base, taking all their goods. What is stopping another group coming along and raiding the house straight afterwards?

And what if two bases are connected in one way or another?

Too many complications, too many loop holes.
-Support

I think you might be over thinking it.



+Support good idea
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New Rule | Raid Cooldown 10 years 7 months ago #21873

Why don't you just increase NLR to 5 minutes?
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New Rule | Raid Cooldown 10 years 7 months ago #21898

Prophet wrote:
Trails wrote:
-There'd need to be a new timer.
-A fair amount of time would need to be established.

Also, let's say someone raids someone and fails. Does the timer start or are they allowed to try again once NLR is up?

And if someone raids someone and clears out their base, taking all their goods. What is stopping another group coming along and raiding the house straight afterwards?

And what if two bases are connected in one way or another?

Too many complications, too many loop holes.
-Support

I think you might be over thinking it.



+Support good idea
Trust me, there are many more ways this can be abused/exploited.
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