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.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. |
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Ex. Community Council Member Ex. SSRP Super Administrator Ex. Discord Administrator Ex. TeamSpeak Staff Ex. Forum Staff Rick Townsend
Last Edit: 4 years 9 months ago by Rick Townsend. Reason: *
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Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. |
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A Good Pianist wrote:
Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. |
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Ex. Community Council Member Ex. SSRP Super Administrator Ex. Discord Administrator Ex. TeamSpeak Staff Ex. Forum Staff Rick Townsend
Last Edit: 4 years 9 months ago by Rick Townsend. Reason: *
The topic has been locked.
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Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. |
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The topic has been locked.
The following user(s) said Thank You: schnitzel nazi
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Micky wrote:
Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. |
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Ex. Community Council Member Ex. SSRP Super Administrator Ex. Discord Administrator Ex. TeamSpeak Staff Ex. Forum Staff Rick Townsend
The topic has been locked.
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Rick Johnson wrote:
Micky wrote:
You'd think that a staff member regardless of how new they are to the team would have a good knowledge of the ethos and rules, as well as thinking for themselves. If a staff member ever needs help, they can easily contact another staff member who will be able to help in situations like this.Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. Also if players are continuously bothering others with their vehicle they can handle it themselves. I really don't get the point that you're trying to make if I am honest, like I said before, player will easily be able to handle this situations themselves |
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Last Edit: 4 years 9 months ago by Micky.
The topic has been locked.
The following user(s) said Thank You: schnitzel nazi
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Micky wrote:
Rick Johnson wrote:
Micky wrote:
You'd think that staff member regardless of how new they are to the team would have a good knowledge of the ethos and rules, as well as thinking for themselves. If a staff member ever needs help, they can easily contact another staff member who will be able to help in situations like this.Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. Also if players are continuously bothering others with their vehicle they can handle it themselves. I really don't get your point that you're trying to make if I am honest, like I said before, player will easily be able to handle this situations themselves Why are you bringing up what staff members should be lol, you do realize they need two weeks of activity as well as knowledge of the most basic rules & a clean rap sheet to get accepted right? Doesn't really require full knowledge of the rules Also, virtually nobody reads the rules so why would a new player know to write "/me stop or die" before killing the person that damaged them with a car lol. Btw bruh can we just conclude this discussion I literally got home from consequitive nights with The Boys™ like 4 hrs ago and I'm intoxicated, I really don't wanna spend the rest of my night talking about fucking cars. I don't even know if I agree with myself or if I'm just arguing against anything I see at this point. I almost replied to my own post debunking it which isn't a good thing innit. |
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Ex. Community Council Member Ex. SSRP Super Administrator Ex. Discord Administrator Ex. TeamSpeak Staff Ex. Forum Staff Rick Townsend
The topic has been locked.
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Rick Johnson wrote:
Micky wrote:
You were talking about inexperienced staff, so I am just saying that they should know the rules and ethos to avoid falsely and stupidly punishing a player.Rick Johnson wrote:
Micky wrote:
You'd think that staff member regardless of how new they are to the team would have a good knowledge of the ethos and rules, as well as thinking for themselves. If a staff member ever needs help, they can easily contact another staff member who will be able to help in situations like this.Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. Also if players are continuously bothering others with their vehicle they can handle it themselves. I really don't get your point that you're trying to make if I am honest, like I said before, player will easily be able to handle this situations themselves Why are you bringing up what staff members should be lol, you do realize they need two weeks of activity as well as knowledge of the most basic rules & a clean rap sheet to get accepted right? Doesn't really require full knowledge of the rules Also, virtually nobody reads the rules so why would a new player know to write "/me stop or die" before killing the person that damaged them with a car lol. Btw bruh can we just conclude this discussion I literally got home from consequitive nights with The Boys™ like 4 hrs ago and I'm intoxicated, I really don't wanna spend the rest of my night talking about fucking cars. I don't even know if I agree with myself or if I'm just arguing against anything I see at this point. I almost replied to my own post debunking it which isn't a good thing innit. Secondly, obviously no one reads the rules so what effect would having the cdm rule stand and/or remade if players do not read it, I mean barely anyone uses cars on the server anyways. Finally, eat bread or just throw up pussy, who goes on a lads night out on a Thursday |
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The topic has been locked.
The following user(s) said Thank You: schnitzel nazi
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Micky wrote:
Rick Johnson wrote:
Micky wrote:
You were talking about inexperienced staff, so I am just saying that they should know the rules and ethos to avoid falsely and stupidly punishing a player.Rick Johnson wrote:
Micky wrote:
You'd think that staff member regardless of how new they are to the team would have a good knowledge of the ethos and rules, as well as thinking for themselves. If a staff member ever needs help, they can easily contact another staff member who will be able to help in situations like this.Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. Also if players are continuously bothering others with their vehicle they can handle it themselves. I really don't get your point that you're trying to make if I am honest, like I said before, player will easily be able to handle this situations themselves Why are you bringing up what staff members should be lol, you do realize they need two weeks of activity as well as knowledge of the most basic rules & a clean rap sheet to get accepted right? Doesn't really require full knowledge of the rules Also, virtually nobody reads the rules so why would a new player know to write "/me stop or die" before killing the person that damaged them with a car lol. Btw bruh can we just conclude this discussion I literally got home from consequitive nights with The Boys™ like 4 hrs ago and I'm intoxicated, I really don't wanna spend the rest of my night talking about fucking cars. I don't even know if I agree with myself or if I'm just arguing against anything I see at this point. I almost replied to my own post debunking it which isn't a good thing innit. Secondly, obviously no one reads the rules so what effect would having the cdm rule stand and/or remade if players do not read it, I mean barely anyone uses cars on the server anyways. Finally, eat bread or just throw up pussy, who goes on a lads night out on a Thursday yeah agree on first point second point yeah poo poo pee pee im not throwing up thats gay i dont wanna clean |
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Ex. Community Council Member Ex. SSRP Super Administrator Ex. Discord Administrator Ex. TeamSpeak Staff Ex. Forum Staff Rick Townsend
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Rick Johnson wrote:
Micky wrote:
When I am intoxicated, I try to throw up either outside or in the toilet, I don't know where you're aiming, but I cause no messes to clean up Rick Johnson wrote:
Micky wrote:
You were talking about inexperienced staff, so I am just saying that they should know the rules and ethos to avoid falsely and stupidly punishing a player.Rick Johnson wrote:
Micky wrote:
You'd think that staff member regardless of how new they are to the team would have a good knowledge of the ethos and rules, as well as thinking for themselves. If a staff member ever needs help, they can easily contact another staff member who will be able to help in situations like this.Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. Also if players are continuously bothering others with their vehicle they can handle it themselves. I really don't get your point that you're trying to make if I am honest, like I said before, player will easily be able to handle this situations themselves Why are you bringing up what staff members should be lol, you do realize they need two weeks of activity as well as knowledge of the most basic rules & a clean rap sheet to get accepted right? Doesn't really require full knowledge of the rules Also, virtually nobody reads the rules so why would a new player know to write "/me stop or die" before killing the person that damaged them with a car lol. Btw bruh can we just conclude this discussion I literally got home from consequitive nights with The Boys™ like 4 hrs ago and I'm intoxicated, I really don't wanna spend the rest of my night talking about fucking cars. I don't even know if I agree with myself or if I'm just arguing against anything I see at this point. I almost replied to my own post debunking it which isn't a good thing innit. Secondly, obviously no one reads the rules so what effect would having the cdm rule stand and/or remade if players do not read it, I mean barely anyone uses cars on the server anyways. Finally, eat bread or just throw up pussy, who goes on a lads night out on a Thursday yeah agree on first point second point yeah poo poo pee pee im not throwing up thats gay i dont wanna clean |
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The topic has been locked.
The following user(s) said Thank You: schnitzel nazi
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Micky wrote:
Rick Johnson wrote:
Micky wrote:
When I am intoxicated, I try to throw up either outside or in the toilet, I don't know where you're aiming, but I cause no messes to clean upRick Johnson wrote:
Micky wrote:
You were talking about inexperienced staff, so I am just saying that they should know the rules and ethos to avoid falsely and stupidly punishing a player.Rick Johnson wrote:
Micky wrote:
You'd think that staff member regardless of how new they are to the team would have a good knowledge of the ethos and rules, as well as thinking for themselves. If a staff member ever needs help, they can easily contact another staff member who will be able to help in situations like this.Rick Johnson wrote:
A Good Pianist wrote:
Getting rid of a useless rule would save you more time in my opinion, what is the point in a player making a F1 to say "A player bumped me with their car" when they can just sort it with a /me, and if the player who was killed because of the /me claims it is invalid, they can create a report for RDM.Rick Johnson wrote:
.uzi wrote:
Huperchild wrote:
better remove the damage! It is unfair to get damaged and the user who did it to you doesn't get in trouble! I think removing the rule is better simply because we can keep a roleplay aspect in the game, should somebody damage you with their car - just use a /me to warn them to stop or you’ll kill them. I can frankly see this becoming an issue. If anything it can complicate things when it comes to RDM. I predict the newest player won't be completely up-to-date with the motion of the rules and will fail to /me before killing the vehicle driver. Giving people the ability to do virtually anything they want to bystanders will not increase any forms of roleplay, it will only make it worse. It also doesn't make much sense for players to use /me upon taking damage, as it's only reasonable for them to retaliate. That's why I believe our rule draft is optimal. The first section of the rule should act as a notifier to the players on the server - (this is pretty much what it means: "Don't be a nuisance to other players while driving your car") - and the second part simply specifies that, if you are intentionally trying to ruin another player's experience, only then will we take action. As always, I'm open to being convinced, but at the moment I think this is the best way we can make the regulations surrounding Vehicles better. [+] I'll draft a rule that conveys this better in a moment, seeing as our current draft doesn't quite portray the rule exactly as I would like. There is already things in place to prevent car mingling such as the way you can kos them via a /me the rule itself is virtually useless due to this and the changes within the vehicles on zarp making cdm impossible (in terms of cars killing users) I see your concerns about minging with vehicles but I aim to remove the rule because it is useless and causes confusion. Apart from the physical removal of the rule nothing else will change. People rarely use vehicles anyways. A lot of players act dumb when confronted with a rule break that isn't explicitly stated. Hence why I want some additional clarification on Vehicle-related harassment. The rule I picture in my head won't impede on whatever actions you plan on doing, I'm sure of it. It's simply to save the staff members some sanity when confronting a stubborn player. Also, some staff members enforce the rules almost right off the paper so enabling them to know the full extent of what players can do in vehicles will probably spare those people a fair bit of mistakes. Although this is applicable mostly to inexperienced staff members that are unfamiliar with interpreting the rules, I don't see why we wouldn't want them to perform better with the modification of this rule. By all means, remove the rule. I'm sure we could manage without it. However, I believe we could save ourselves some time (and issues) if we choose to retain the rule and modify it to make things more effective & efficient when handling situations surrounding Vehicle-minging. What I am trying to say is that the RDM rule can cover the whole /me situation, and also, what new players read the rules lol. Did you actually even read my post or not? Players wouldn't make those types of F1s because they wouldn't be included in the rule as a rule break. I'm just speaking about players fucking around and bothering random players (perpetually without end, not just once), and how they will try so hard to convince our newer staff members why it's alright. Stuff like this gets abused all the time and it's an issue because inexperienced staff won't know what to do when it comes to the smartass minges. Also if players are continuously bothering others with their vehicle they can handle it themselves. I really don't get your point that you're trying to make if I am honest, like I said before, player will easily be able to handle this situations themselves Why are you bringing up what staff members should be lol, you do realize they need two weeks of activity as well as knowledge of the most basic rules & a clean rap sheet to get accepted right? Doesn't really require full knowledge of the rules Also, virtually nobody reads the rules so why would a new player know to write "/me stop or die" before killing the person that damaged them with a car lol. Btw bruh can we just conclude this discussion I literally got home from consequitive nights with The Boys™ like 4 hrs ago and I'm intoxicated, I really don't wanna spend the rest of my night talking about fucking cars. I don't even know if I agree with myself or if I'm just arguing against anything I see at this point. I almost replied to my own post debunking it which isn't a good thing innit. Secondly, obviously no one reads the rules so what effect would having the cdm rule stand and/or remade if players do not read it, I mean barely anyone uses cars on the server anyways. Finally, eat bread or just throw up pussy, who goes on a lads night out on a Thursday yeah agree on first point second point yeah poo poo pee pee im not throwing up thats gay i dont wanna clean lol i usually end up making a mess so thats why im not tryna throw up edit: not even bad aim i just timing lmao |
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Ex. Community Council Member Ex. SSRP Super Administrator Ex. Discord Administrator Ex. TeamSpeak Staff Ex. Forum Staff Rick Townsend
Last Edit: 4 years 9 months ago by Rick Townsend.
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Stop argue just remove
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The following user(s) said Thank You: Kyber
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A Good Pianist wrote:
Stop argue just remove It was a debate you slow boy |
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The following user(s) said Thank You: schnitzel nazi
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Micky wrote:
A Good Pianist wrote:
Stop argue just remove It was a debate you slow boyRemove yourself from my thread u argumentative black |
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Huperchild wrote:
My idea is to remove the car damage entirely because there are people who will report you for "ARDMing" them because you took that 1 armor damage, even if it was on accident. My idea is to remove the car damage completely, and still let users do a "/me" if someone is harassing them with a car. But hitting them with a car isn't ARDM? |
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A Good Pianist wrote:
Huperchild wrote:
My idea is to remove the car damage entirely because there are people who will report you for "ARDMing" them because you took that 1 armor damage, even if it was on accident. My idea is to remove the car damage completely, and still let users do a "/me" if someone is harassing them with a car. But hitting them with a car isn't ARDM? ACDM |
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Richard Hoffmann wrote:
A Good Pianist wrote:
Huperchild wrote:
My idea is to remove the car damage entirely because there are people who will report you for "ARDMing" them because you took that 1 armor damage, even if it was on accident. My idea is to remove the car damage completely, and still let users do a "/me" if someone is harassing them with a car. But hitting them with a car isn't ARDM? ACDM Oi retard that's a made up name |
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Huperchild wrote:
A Good Pianist wrote:
Huperchild wrote:
Well jek boshres said he will warn me for ARDM when i kept hitting him with my car!!!My idea is to remove the car damage entirely because there are people who will report you for "ARDMing" them because you took that 1 armor damage, even if it was on accident. My idea is to remove the car damage completely, and still let users do a "/me" if someone is harassing them with a car. But hitting them with a car isn't ARDM? Did u get warned? I didnt think so. It's called a deterrent. Or I'm simple terms telling someone a punishment that will occur to deter people from breaking the law in this case the rules of the server |
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