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TOPIC: Why SSRP?

Why SSRP? 2 years 3 months ago #1374074

Lewis_is_java wrote:
shmeegle66 wrote:
If Tyrone is brought back i can predict that player count will increase by 1% (myself)
Think you need to stop the basketball and focus on some math pal, where's coach carter when you need him
but Tyrone was a quest npc on zarp :(
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Why SSRP? 2 years 3 months ago #1374259

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Why SSRP? 2 years 3 months ago #1375391

BUMP because sadly none of these great ideas have been considered to add during the next valentines update :(
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Why SSRP? 2 years 3 months ago #1375392

ZARP is stuck in the past. If you want to survive in this digital age, it is time to move past archaeic practices of booster packs and introduce ZARP NFTs. It will increase player count tenfold, all the big bois are doing it
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Why SSRP? 2 years 3 months ago #1375393

Studio Banter wrote:
ZARP is stuck in the past. If you want to survive in this digital age, it is time to move past archaeic practices of booster packs and introduce ZARP NFTs. It will increase player count tenfold, all the big bois are doing it
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Why SSRP? 2 years 3 months ago #1375394

Studio Banter wrote:
ZARP is stuck in the past. If you want to survive in this digital age, it is time to move past archaeic practices of booster packs and introduce ZARP NFTs. It will increase player count tenfold, all the big bois are doing it

Buying NFTS' is cringier than buying crypto.

Perfect for Zarp players!
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Why SSRP? 2 years 3 months ago #1375510

u have 24 billion
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Sorle was here
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Smo change ur password lol
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Why SSRP? 2 years 2 months ago #1375553

the fault for Zarp dieing isnt the staff members honestly, Its mainly all the owners not agreeing with players not listening to suggestion or any of that. However the main reason for this ZARP dieing is because GMOD player base is dead.
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Why SSRP? 2 years 2 months ago #1375555

Luiss wrote:
the fault for Zarp dieing isnt the staff members honestly, Its mainly all the owners not agreeing with players not listening to suggestion or any of that. However the main reason for this ZARP dieing is because GMOD player base is dead.
Zarp is dieing because you left the community oh why Luis why did you leave and kill us all
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Why SSRP? 2 years 2 months ago #1375579

I think the question should be, why NOT SSRP, not even in a shitpost or toxic way. Genuine question
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Why SSRP? 2 years 2 months ago #1375580

Shae wrote:
I think the question should be, why NOT SSRP, not even in a shitpost or toxic way. Genuine question
We already know the answer to that question unfortunately
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Why SSRP? 2 years 2 months ago #1375581

Luiss wrote:
the fault for Zarp dieing isnt the staff members honestly, Its mainly all the owners not agreeing with players not listening to suggestion or any of that. However the main reason for this ZARP dieing is because GMOD player base is dead.
dying* and also incorrect lol gmod player base is not dead

edit: avg. gmod players in the last 30 days is 25k and during 2017 it was ranging from 25k-35k (somewhat significant change, not nearly dead though)
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Why SSRP? 2 years 2 months ago #1375583

Luiss wrote:
the fault for Zarp dieing isnt the staff members honestly, Its mainly all the owners not agreeing with players not listening to suggestion or any of that. However the main reason for this ZARP dieing is because GMOD player base is dead.

explain the gmod servers that have perfectly fine average player counts, for bonus points you can explain how servers manage to average an extremely high 100+ players
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Why SSRP? 2 years 2 months ago #1375585

Luiss wrote:
the fault for Zarp dieing isnt the staff members honestly, Its mainly all the owners not agreeing with players not listening to suggestion or any of that. However the main reason for this ZARP dieing is because GMOD player base is dead.
Your ego was hurt by staff members who did their job, what you said is just dumb, open your server list and you'll see by yourself
don't blame them
Last Edit: 2 years 2 months ago by slodoban milošević.
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Why SSRP? 2 years 2 months ago #1375587

Luiss wrote:
However the main reason for this ZARP dieing is because GMOD player base is dead.


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Why SSRP? 2 years 2 months ago #1375589

The whole “gmod isn’t dying argument” is still weird because sure a few UK/english speaking servers have managed to keep their players but the majority of popular english-speaking servers have died, the vast majority of gmod’s players now play exclusively on FR and RU servers so it still factors in.
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Why SSRP? 2 years 2 months ago #1375595

Denis wrote:
The whole “gmod isn’t dying argument” is still weird because sure a few UK/english speaking servers have managed to keep their players but the majority of popular english-speaking servers have died, the vast majority of gmod’s players now play exclusively on FR and RU servers so it still factors in.
There aren't even that many players on russian servers though. I could be wrong but I've recently looked at all the servers and there was 2 big russian servers(1 community) that is always full and all the other ones were kinda dead. I guess we can take a look tomorrow mid-day since i cant really sort gametracker by gamemode. We also can't ignore the fact zarp does manage to get players except it doesn't keep them.
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Why SSRP? 2 years 2 months ago #1375619

ronaldmarc2009 wrote:
Denis wrote:
The whole “gmod isn’t dying argument” is still weird because sure a few UK/english speaking servers have managed to keep their players but the majority of popular english-speaking servers have died, the vast majority of gmod’s players now play exclusively on FR and RU servers so it still factors in.
There aren't even that many players on russian servers though. I could be wrong but I've recently looked at all the servers and there was 2 big russian servers(1 community) that is always full and all the other ones were kinda dead. I guess we can take a look tomorrow mid-day since i cant really sort gametracker by gamemode. We also can't ignore the fact zarp does manage to get players except it doesn't keep them.

There's quite a few popular Russian servers (based on GameTracker data) however those servers often use bot accounts (which aren't actual bots or they'd get blacklisted, they purchase gmod a bunch of times and basically have a server with 70-80 alternate accounts to make it allowed).

If you filter GameTracker by region though, you can see that there's loads of popular US-based gmod servers: www.gametracker.com/search/garrysmod/US/

Compared with the UK, where ZARP appears (both Prophunt and SSRP) on the second page in the region - there's far fewer populate gmod servers in the UK, however that is presumably down to the US just having a larger population overall: www.gametracker.com/search/garrysmod/GB/
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Why SSRP? 2 years 2 months ago #1375672

TheXnator wrote:
ronaldmarc2009 wrote:
Denis wrote:
The whole “gmod isn’t dying argument” is still weird because sure a few UK/english speaking servers have managed to keep their players but the majority of popular english-speaking servers have died, the vast majority of gmod’s players now play exclusively on FR and RU servers so it still factors in.
There aren't even that many players on russian servers though. I could be wrong but I've recently looked at all the servers and there was 2 big russian servers(1 community) that is always full and all the other ones were kinda dead. I guess we can take a look tomorrow mid-day since i cant really sort gametracker by gamemode. We also can't ignore the fact zarp does manage to get players except it doesn't keep them.

There's quite a few popular Russian servers (based on GameTracker data) however those servers often use bot accounts (which aren't actual bots or they'd get blacklisted, they purchase gmod a bunch of times and basically have a server with 70-80 alternate accounts to make it allowed).

If you filter GameTracker by region though, you can see that there's loads of popular US-based gmod servers: www.gametracker.com/search/garrysmod/US/

Compared with the UK, where ZARP appears (both Prophunt and SSRP) on the second page in the region - there's far fewer populate gmod servers in the UK, however that is presumably down to the US just having a larger population overall: www.gametracker.com/search/garrysmod/GB/

You failed to mention that murder used alt accounts as well and that didnt work at all
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Why SSRP? 2 years 2 months ago #1375673

rroobbiinn10xx wrote:
TheXnator wrote:
ronaldmarc2009 wrote:
Denis wrote:
The whole “gmod isn’t dying argument” is still weird because sure a few UK/english speaking servers have managed to keep their players but the majority of popular english-speaking servers have died, the vast majority of gmod’s players now play exclusively on FR and RU servers so it still factors in.
There aren't even that many players on russian servers though. I could be wrong but I've recently looked at all the servers and there was 2 big russian servers(1 community) that is always full and all the other ones were kinda dead. I guess we can take a look tomorrow mid-day since i cant really sort gametracker by gamemode. We also can't ignore the fact zarp does manage to get players except it doesn't keep them.

There's quite a few popular Russian servers (based on GameTracker data) however those servers often use bot accounts (which aren't actual bots or they'd get blacklisted, they purchase gmod a bunch of times and basically have a server with 70-80 alternate accounts to make it allowed).

If you filter GameTracker by region though, you can see that there's loads of popular US-based gmod servers: www.gametracker.com/search/garrysmod/US/

Compared with the UK, where ZARP appears (both Prophunt and SSRP) on the second page in the region - there's far fewer populate gmod servers in the UK, however that is presumably down to the US just having a larger population overall: www.gametracker.com/search/garrysmod/GB/

You failed to mention that murder used alt accounts as well and that didnt work at all

Well I mean it doesn't take a genius to realise that you can't play murder when everyone else on the server is afk
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