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1.0 General Information
Emblems/Avatars on steam which may be deemed inappropriate by staff will be punished accordingly. This also applies to sprays in game, examples of this could be "Porn-sprays" etc.
1.1a In-Game Names
Your steam name must have readable characters that can also be pronounced in English to ensure that you can be targeted in-game, falure to change your name will result in punishment
An example of an okay name: Gunner
An example of a not okay name: Спасибо
Discrimination in any form (sexism, racism, prejudicial remarks) are not permitted on any server.
Users of the ZARP community server are to conduct themselves respectfully at all times. This rule is also in relation to rule 1.2
1.4 Spam/Promotion of non-ZARP services
Spamming is unacceptable; do not repeat messages more than once in a short space of time [This rule is somewhat more lenient on players KOS etc.], make incoherent/useless messages or messages which promote another competitor community/service.
1.5 Client Side Modification (hacking)
Do not attempt to modify your client to gain an advantage on our server. This includes, but isn't limited to: hacks and scripts.
1.6 Avoiding Punishment
If you are being addressed by a member, do not leave without their permission to do so. This also includes ban evasion, if you are banned you are not permitted to join the server until the ban expires. If a player decides to leave with a pending "auto-slay" or "Slay Next Round" then they will be punished for doing so.
Spamming the microphone is unacceptable in any format, whether it be screaming, singing, repeating yourself or playing music unless another rule states otherwise. However repeatedly saying a player's in-game name calling KOS, saying who you are with etc. is not microphone spamming because it is helping other players inside the game.
1.7a Voice Changers
Voice changers are not allowed within the TTT server.
Purposely abusing unintentional game features is prohibited. No abusing props (grabbing them with the magneto stick to shield yourself, push players away, kill players, to climb or fly with them etc.) [ The poltergeist traitor weapon other prop manipulating weapons void the no prop killing/pushing rule]
Speaking through third-party software outside of the game gives players a unfair advantage, should you be speaking to other players inside of your game through, a third-party software, you must not disclose any in-game information. [I.e If you die, who you died by etc.]
Trolling is not allowed in anyway shape or form.
1.96 Point Begging
Do not point beg, if caught constantly begging for points you will be warned
2.0 In-Game Character Rules
2.1 Innocent killing players
A innocent player without valid reasoning cannot kill another player, appropriate reasoning to kill the player is needed.
2.2 In-game warnings to players.
When issuing a warning to a player in-game, make sure that it is through the chat medium so that everyone can see it. Make sure that you give the player ample warning (Minimum of 2) after that you may then declare a KOS on because of their actions. An example of this would be if a player is following you through the map, then you can KOS them after warnings have been given. After the second-warning it will not be classed as RDM.
2.2b Detective Warnings/KOS Reasons.
As a detective, you may issue a warning to players to not do/use something, but you must still use valid KOS reasons, and not make up your own false reasons. Some examples of valid detective KOS reasons are;
- Refusing to go into the traitor tester after being asked multiple times.
- Using a health station repeatedly without permission.
- Refusing to cease fire.
These are not all the valid scenarios for detectives to KOS someone, but make sure that they follow what is stated above relating to false reasons. There must be something valid and traitorous that lead to call the KOS .
2.3 Baiting as a Traitor
When in-game you cannot commit traitorous acts as innocent/detective for example you cannot shoot nearby players to "scare" them ect...
2.4 Player Versus Player
If two individuals are fighting and you have no proof of which could be the traitor, you must wait before joining in the fight until one player dies and they either; identifies the body/round ends/question them.
2.5 Valid KOS reasons
There are many KOS reasons and they all work in different situations and scenarios, here are a few; [You should question the player as to why they are doing these acts before you declare the KOS]
- Holding/Using a Traitor only weapon without announcing that he got it from a traitor.
- Ignoring unidentified bodies/C4 etc.
- Declaring invalid KOS on other players
- Turning themselves in I.e "I'm a traitor, in the traitor room" etc.
- Seeing a player inside of a Traitor only room.
- Failure to answer to a life check.
- Throwing a incendiary grenade that damages other players near the player.
- Pushing someone with a crowbar near an edge or hazard.
- Throwing the Golden block in unreachable spots.
2.6 Invalid KOS reasons
There are many invalid KOS reasons which are not allowed within the server, here are a few; [You should question the player as to why they are declaring a KOS]
- A player is AFK [Ask a member of staff to force them to spectate]
- Being in a public area [Players are allowed free-roam of the map, you cannot KOS someone for entering a area minus traitor only areas]
- A grudge held in a prior game upon a player.
- A player has taken damage.
- The Traitor has a similar skin/hat to the player in question.
- The player throws a discombulator/smoke grenade away from other players.
- A player looks at you/follows you [Unless in partnership with rule 2.2]
To life check in-game you must type rather than use your microphone encase players cannot hear it. You must be a detective to start a life check and everyone must be given sufficient warnings and ample time(20 seconds) to respond. Once a good amount of time has passed you may call a KOS if someone has failed to respond. A example of a correct life check is as shown; "Lifecheck - Respond or KOS"
2.8 Door Blocking
Players cannot physically trap a player inside a building/room by blocking a door with props etc. This includes spamming "E" on a door.
2.9 Body Blocking
If a player is body blocking you and causing you not to be able to gain access to a certain area of the map you must give them three warnings to stop and then you may kill the player if they continue to block you.
Last Edit: 3 weeks 6 days ago by _Max.
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