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TOPIC: Odd? (surf)

Odd? (surf) 1 month 2 weeks ago #800876

Why did it not log my gametime yesterday?
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Last Edit: 1 month 2 weeks ago by _Lewis.
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Odd? (surf) 1 month 2 weeks ago #800925

"Logs to the nano second, so much better than gametracker"
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Odd? (surf) 1 month 2 weeks ago #800926

Morgan wrote:
"Logs to the nano second, so much better than gametracker"


+1
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Odd? (surf) 1 month 2 weeks ago #800927

Morgan wrote:
"Logs to the nano second, so much better than gametracker"
we're talking about xnator here calm down
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Odd? (surf) 1 month 2 weeks ago #800929

If you disconnect during the time in which the map is changing, there is a chance that it will not save the time for when you were connected. Anon is working on a bypass for this.
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Odd? (surf) 1 month 2 weeks ago #800932

How very odd
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Odd? (surf) 1 month 2 weeks ago #800933

MICHAELL wrote:
Morgan wrote:
"Logs to the nano second, so much better than gametracker"
we're talking about xnator here calm down

Xnator only done the main design of it...

As of the actual logging, if you disconnect while the map is changing(Loading screen showing) then the time doesn't get logged due to the PlayerDisconnect hooks not being called, however, i am working on a different method in order to combat that(Just to make it a little less resource intense)
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The following user(s) said Thank You: TheXnator, _Lewis

Odd? (surf) 1 month 2 weeks ago #800938

Cough *GAMETRACKER* cough
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Odd? (surf) 1 month 2 weeks ago #800941

Anon_Gaming wrote:
MICHAELL wrote:
Morgan wrote:
"Logs to the nano second, so much better than gametracker"
we're talking about xnator here calm down

Xnator only done the main design of it...

As of the actual logging, if you disconnect while the map is changing(Loading screen showing) then the time doesn't get logged due to the PlayerDisconnect hooks not being called, however, i am working on a different method in order to combat that(Just to make it a little less resource intense)

Ah, right. I got the message about my map differing from the servers.
Rip
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