Sally wrote:
waterwold causes fps drops when traitor traps are used.
Really? I don't remember this. I haven't played it in years, but I remember it as a very fun map to play on.
stargate would cause rounds to be too long due to players spamming the stargate and switching between the two areas, also lacks any weapons that doesn't use pistol ammo.
Pistol ammo and stuff can always easily be edited by Max (though maybe that's not true - I won't pretend to know everything about developong when I haven't got a clue) but that first point might be an issue... I'll still keep it in the list, though I thank you for your consideration!
Also, Sally, since when have you had an interest in TT?