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TOPIC: [SSRP] Changelog

[SSRP] Changelog 3 years 7 months ago #33547


ZARP DarkRP Changelog
This change log will be updated as our team add new and awesome updates to the ZARP DarkRP Server!
Added:
(20/06/2015)
Shops now save items permanently and sales are deposited straight into your wallet.
F4 Menu - Market (Lists all shops on the server).
All currently known bugs & issues fixed.
Other changes for you to find... ;)

Added:
(4/5/2015)
Bank Heist (Ability to raid banks and get cases + money from it)

Map Updated ( Updated to fit the new update)

Beach from downtown map replaced with a small district

New Cases/Blueprints ( works like cs:go cases )

New Special Weapons

New Car ( Lamborghini Murcielago )

The rest if for you to discover ;)

Added:
(3/6/2014)
New Cars(including a hidden one)

New Vehicle spawn menu

Three new quests

Updated Client HUD/F4 Menu

New F1/Warning center(for both admins and players)

(12/1/2013)
Job Limits

Zarp VIP can bypass Job Limits

(11/22/2013)
New Job
  • Priest
(11/17/2013)
New and Improved DarkRP console logs. All members of the staff team will now see the following.
  • Kills
  • Join/Disconnects
  • Team Changes
  • Arrest's/UnArrests
  • Demotes(with reason)
  • Any rp_ commands
  • F1 admin calls
New Jobs
  • Prison Guard
  • Furniture Salesman(REPLACES: Cook)
Tab Menu will be colored Based on Job

Changed some Team Colors

New Drugs
  • LSD
  • Vodka

Hit Cool Down

Fixed:
(5/7/2014)
PropLimit will now actuly take into affect how many props a player has and has the limit it was created to have novip = 30 props, vip = 70
(3/6/2014)
Third person can now be used in cars

Color Tool can be used on Vehicles

Priest Model

(12/27/2013)

Ammo shelf has been redone
VIP Spawn with a 25 armor boost

(12/1/2013)
Tab Menu Fixes

Mods will no longer receive donations benefits

(11/17/2013)
Client Side fixes/updates

Police Options not showing up in ALL CP jobs F4 menu

If you happen to find any bugs please report them in the Bugs/Exploit Section of our forums!

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Last Edit: 2 years 5 days ago by Chuteuk.
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[SSRP] Changelog 3 years 1 month ago #46559

Updated to reflect the latest change, a prop limit that acctuly works(nice fail old devs).
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[SSRP] Changelog UPDATED 3rd June 1 year 2 weeks ago #336435



Changelog 03/01/2016:
[FIX] Shop sale price message confirmation box goes off screen
[FIX] Cop switches to hitman keeps cop weapons
[FIX] Offline ban log not working in some cases
[FIX] Addon error
[FIX] Unknown command error
[ADDED] Microphones can now be used in the end of event & trade menu
[ADDED] King Of the Hill - Person who kills the king will become the next king
[ADDED] King Of the Hill - Improvements to King of the Hill
[FIX] People are sometimes not spawned into events
[FIX] F4 menu error after leaving an event early
[FIX] Donation box no longer being physgunnable
[FIX] Loot O' Matic being physgunnable
[ADDED] New seat positions for all vehicles
[ADDED] Ability to lock/unlock vehicles when driving. (MOUSE1/2 by default)
[ADDED] Ability to eject passengers (R by default)
[FIX] Designer suit glitch when being ragdolled
[FIX] F1 waiting for 10 minutes displaying wrongly
[FIX] Next page being greyed out in the Auction House in some cases
[FIX] Advanced duplicator speed increased
[FIX] Rapsheet anti-cheat display
[FIX] Car dealer vehicles not being synced across servers instantly
[CHANGE] Votes and notifications no longer display whilst in an event
[FIX] Valve language strings no longer usable

If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports
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[SSRP] Changelog UPDATED 14th June 1 year 1 week ago #341500



Changelog 14/06/2016:
[CHANGE] Improved the lockpick animation
[CHANGE] Re-added speed to events
[FIX] Fixed getting stuck in the taser sometimes
[ADDED] Added new Rapsheet logs
[FIX] Valve language strings
[FIX] Locking vehicle from inside not working correctly
[CHANGE] Improved King of the Hill


If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports
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Last Edit: 1 year 1 week ago by Chuteuk.
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[SSRP] Changelog 11 months 2 days ago #360729

Changelog 23/07/2016:
[Add] District by District NLR
[Add] Active NLR F1 tab for staff members
[Add] Notice for staff when a player breaks NLR
[Add]Prop Counter Display for users in your tab menu profile
[Fixed] Various things for staff members
[Fixed] Shop Notification Errors

Changes are live on our Server 3 and will roll out to our other 2 later tonight.


If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports
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Last Edit: 11 months 2 days ago by EMP.
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[SSRP] Changelog 7 months 2 weeks ago #429218



Changelog 09/11/2016:
[CHANGE] Tactical Insertion Point & Base Shield returned to inventory if already placed
[ADDED] Nuclear launch equipment confirmation before dropped when not enough players/cops
[FIX] Nano suit problem
[FIX] Configuration regression
[FIX] Event music missing in some cases
[FIX] Error relating to the client
[FIX] Error relating to arrest time started
[FIX] Nuclear launch equipment cannot be destroyed in some cases
[FIX] ZARP NLR error
[CHANGE] Serverside performance enhancement
[FIX] Another ZARP NLR error
[FIX] Error relating to the Magik pistol
[FIX] Error relating to the Ammo in the events
[FIX] Error relating to disconnected players
[FIX] Issue with refunding some printer booster items
[CHANGE] Gauss rifle crafting price corrected to $5m
[CHANGE] All staff can now view their F1 counts from the tab menu
[CHANGE] HeadAdmins can now reset weekly F1 counts after the meeting
[CHANGE] Event invites and job votes no longer appear when staff are on the Mod or Admin on duty jobs
[CHANGE] Gem values updated on some items
[FIX] Rotten mushroom no longer breaks when dropped
[FIX] SWAT and MUTANT no longer have spawn weapons returned to inventory after disconnection
[CHANGE] Changed behaviour of Molotov
[CHANGE] Returned Molotov crafting price to $500k
[FIX] Expired bans showing in Ban menu
[CHANGE] Refund system automatically returns nuke,tactical insert and base shield to inventory.
[FIX] Security improvements
[CHANGE] Buying single weapons adds item directly to inventory
[CHANGE] Buying ammo adds item directly to inventory
[CHANGE] Nuclear launch behaviour changed to improve server performance and stop multiple deaths
[CHANGE] Gun lab now adds item directly to inventory
[CHANGE] EMP grenade model and effect improvement
[FIX] M9K performance improvement
[FIX] Error relating to FPP
[FIX] Error relating to FAdmin
[FIX] Salary sometimes displayed incorrectly on HUD
[CHANGE] Can no longer claim hits on yourself
[FIX] Nuclear launch not stopped/removed when owner disconnects

If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports
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Last Edit: 7 months 2 weeks ago by Chuteuk.
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[SSRP] Changelog 7 months 1 week ago #431358



Changelog 13/11/2016:
[CHANGE] Server performance enhancement
[FIX] Hover effect on some items in the F4 menu
[CHANGE] Natural language improvements
[FIX] Buying chairs
[FIX] Trade menu scrollbars
[CHANGE] Removed shipment spawn wait
[CHANGE] Removed delay on dropping money
[ADD] Added a limit to dropping money
[CHANGE] Airstrikes can only be launched where jets can reach
[FIX] Error relating to prop protection
[FIX] Error relating to Health/Armor NPC's
[CHANGE] Health and Armor NPC's now display pricing
[CHANGE] Advance Duplicator now works with lights
[CHANGE] Staff can now view their own F1 counts from the tab menu


If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports
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[SSRP] Changelog 7 months 1 week ago #432401



Changelog 15/11/2016:
[CHANGE] Weapons and items purchased from the shop tab can nolonger be converted to gems.

If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports
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[SSRP] Changelog 7 months 8 hours ago #439937


Black Friday Patch 25/11/2016:

Inventory Confirmation
We've added a major update to the Inventory. You'll now be able to see at a glance when you gain new items, what they are and how many you've received.

Shop List
We've overhauled the shop list to make it easier to find and browse through the shops. With new instant loading and the ability to easily open, close and go to another shop from the list.

Skills Tab
The skills tab now shows you what skills you have maxed out and what level they're at. So you'll easily be able to see your progress toward maxing out your character.

[FIX] /tptopos command fixed. Staff can now use for example /tptopos -1421,381,2101 to teleport themselves or others to predefined locations for admin situations
[ADD] Teleport logs now implemented
[CHANGE] Changed size of centre text announcements
[FIX] Fixed error when buying custom titles
[FIX] Fixed error relating to Active NLR
[FIX] Fixed the Ban from Job command
[FIX] Fixed an error relating to refunds
[ADD] Players can now only gift one item at once with a 30 second cooldown
[CHANGE] Tactical insertion point will no longer disappear after you are defibbed
[FIX] Movement speeds in events
[CHANGE] Updated all cases to use the new icons


If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports

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[SSRP] Changelog 6 months 3 weeks ago #442580


Changelog 29/11/2016:

[FIX] Fixed the unlockdown command
[FIX] Fix votes being clickable after selection
[FIX] Fixed an error related to shops
[FIX] The Nuclear Launch countdown appearing after the launch is stopped in some cases
[CHANGE] Improved the shops list refreshing
[FIX] Undercover mode not showing on HUD for SuperAdmins
[FIX] Fixed an issue with picking items

If you have any further bugs to report or questions regarding the latest changes, please post them here on the suggestions thread: zarpgaming.com/index.php/forum/darkrp/52...srp-june-bug-reports

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[SSRP] Changelog 6 months 3 weeks ago #443823


Changelog 01/12/2016:

[FIX] Fixed the wanted/unwanted commands
[FIX] Fixed an issue with the trade menu
[FIX] Fixed an error relating to picking up items
[FIX] Fixed the unban from job command

zarpgaming.com/index.php/forum/darkrp/52...r-bug-reports#209928

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[SSRP] Changelog 6 months 2 weeks ago #446886


Changelog 06/12/2016:

[FIX] Fixed a problem with NLR and Melon Kick
[FIX] Fixed console spam with the Chairs Of Death event
[ADD] New inventory console commands; zarp_equipitem <item> and zarp_dropitem <item>, you can use these commands to equip and drop items. This is to make binds easier to use as you can now use items with spaces in their names with binds.
bind k "zarp_equipitem <item>"

zarpgaming.com/index.php/forum/darkrp/52...r-bug-reports#209928

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[SSRP] Changelog 6 months 2 weeks ago #447424


Changelog 07/12/2016:

[FIX] Fixed not being able to remove money from a trade once added
[FIX] Fixed an problem with shops
[FIX] Fixed a problem with refunding some items
[FIX] Wrong language string when donating to a donation box
[CHANGE] Reduced cooldown on gifting items (Still limited to 1 per gift)

zarpgaming.com/index.php/forum/darkrp/52...r-bug-reports#209928

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[SSRP] Changelog 4 months 2 weeks ago #484819



Changelog 10/02/2017:
[CHANGE] Event knife changed to insta-kill
[FIX] Fixed an issue trading money
[FIX] Fixed admins name appearing as player name in ban menu
[FIX] Frozen players could be tased
[FIX] Jailed players could spawn entities
[FIX] Wrong langauge string for Medi-Shield
[FIX] Issues with Printer Hacker
[CHANGE] Increased cooldown time for ACS forcefield
[CHANGE] Corrected ACS forcefield area size
[FIX] Wrong language string for Armor NPC
[FIX] Health now resets correctly on all suits
[FIX] Thunderhammer can shoot bullets through some props
[FIX] Rare script error with Spartan Laser
[CHANGE] Spawned-in items can no longer be dropped/holstered
[CHANGE] Special printers now share limit between all special printer types
[FIX] Fixed script error relating to obselete gun license system
[FIX] Grammar error with Rules NPC
[CHANGE] Event objectives re-added to objective pool
[ADD] Added new CM badge to overhead HUD
[FIX] Fixed a problem with players turning invisible with nano suit after toolgunned
[ADD] Added improved stacker tool
[CHANGE] ACS and Nano suit players can no longer be tased
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[SSRP] Changelog 2 months 4 hours ago #544652



Changelog Easter Update 2017:
[CHANGE] Shop window updates instantly when you buy an item
[ADD] Added Right-click "Open Rapsheet" option to Ban Menu
[FIX] Fixed not being able to disable Metal Detector with diamond lock pick
[FIX] Fixed NLR timer not being removed when revived in the bank
[FIX] Fixed an error preventing bail settings being used
[FIX] Fixed a rare script error in the Arena Events
[FIX] Fixed being able to move whilst dead in some cases
[FIX] Fixed being able to buy zero quantity from shops
[CHANGE] Mutants no longer have NLR in the PD/Spawn district
[FIX] Taser no longer affects scope boosted weapons
[CHANGE] Bank no longer has a withdrawal limit
[FIX] M202 weapon showing the wrong model when unboxed from BP case
[FIX] Some weapons causing movement speeds to reset in suits
[FIX] Movements speeds now reset correctly after un-equipping a suit
[FIX] Fixed prop damage not displaying correctly sometimes with the Base Shield
[FIX] Fixed blueprint items displaying incorrectly in the Inventory
[FIX] CPs no longer have NLR in the bank districts during an active bank raid
[FIX] People getting stuck when a thermal detonator is attached
[CHANGE] Thermal detonators now explode if the owner dies
[FIX] Can no longer teleport whilst in a vehicle in the Hyper Suit
[FIX] Fixed the defib not working when in an "Unknown" district
[FIX] Fixed a script error when undoing an Advanced Duplicator spawn
[FIX] Fixed drug effects not being removed if you take more than one simultaneously
[FIX] Not being able to refund a third special printer if it was printer hacked
[CHANGE] Optimised the Trade Menu
[ADD] Added a new message when accepting in the Trade Menu

If you have any questions or queries regarding this update, or want to report an issue. Please do so on this thread: zarpgaming.com/index.php/forum/darkrp/52...rts?start=150#498952

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