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TOPIC: Perk machines part 245

Perk machines part 245 5 years 11 months ago #910243

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I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
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Last Edit: 5 years 11 months ago by LonelyDodo.
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Perk machines part 245 5 years 11 months ago #910246

LonelyDodo wrote:
Miia wrote:
That does not prove that the perk is not working but it does prove its so under powered that it does nothing.

I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
Well no it could be supposed to give a damage reduction of something like 0.0000001%, in which case it is working fine. Its still shit tho.
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Perk machines part 245 5 years 11 months ago #910247

Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

just because he said so doesn't mean it is true
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Perk machines part 245 5 years 11 months ago #910248

Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
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Perk machines part 245 5 years 11 months ago #910249

Miia wrote:
LonelyDodo wrote:
Miia wrote:
That does not prove that the perk is not working but it does prove its so under powered that it does nothing.

I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
Well no it could be supposed to give a damage reduction of something like 0.0000001%, in which case it is working fine. Its still shit tho.
Like Miia said, the code could be working just fine it's just like really shit to the point of making no change.
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Perk machines part 245 5 years 11 months ago #910251

LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
Yea but if we don't trust the owner than who should we trust?
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Perk machines part 245 5 years 11 months ago #910252

Miia wrote:
LonelyDodo wrote:
Miia wrote:
That does not prove that the perk is not working but it does prove its so under powered that it does nothing.

I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
Well no it could be supposed to give a damage reduction of something like 0.0000001%, in which case it is working fine. Its still shit tho.

In which case its non functional piece of equipment that I would still in my mind classify as not working but w/e
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Perk machines part 245 5 years 11 months ago #910253

Nick0GR wrote:
Miia wrote:
LonelyDodo wrote:
Miia wrote:
That does not prove that the perk is not working but it does prove its so under powered that it does nothing.

I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
Well no it could be supposed to give a damage reduction of something like 0.0000001%, in which case it is working fine. Its still shit tho.
Like Miia said, the code could be working just fine it's just like really shit to the point of making no change.
buff or remove the perks... The end
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Perk machines part 245 5 years 11 months ago #910255

Nick0GR wrote:
Miia wrote:
LonelyDodo wrote:
Miia wrote:
That does not prove that the perk is not working but it does prove its so under powered that it does nothing.

I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
Well no it could be supposed to give a damage reduction of something like 0.0000001%, in which case it is working fine. Its still shit tho.
Like Miia said, the code could be working just fine it's just like really shit to the point of making no change.

I think Dodo's point here if it makes fuck all change to anything then it's not really working is it? I think it should just be removed tbh, it's wasting people's money and I'm pretty sure no one would use it anyway should it be buffed. (which probably wouldn't happen anyway).
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Perk machines part 245 5 years 11 months ago #910256

Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
Yea but if we don't trust the owner than who should we trust?
Umm proof? we have video proof combined with proof gathered from the server itself so we have data. humans make mistakes and EMP might be an owner but he might still make a mistake. proof I show cannot make a mistake
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Perk machines part 245 5 years 11 months ago #910260

DaAwezomeViking wrote:
Nick0GR wrote:
Miia wrote:
LonelyDodo wrote:
Miia wrote:
That does not prove that the perk is not working but it does prove its so under powered that it does nothing.

I disagree. When something does nothing whilst it is supposed to do something I call it broken or not working
Well no it could be supposed to give a damage reduction of something like 0.0000001%, in which case it is working fine. Its still shit tho.
Like Miia said, the code could be working just fine it's just like really shit to the point of making no change.

I think Dodo's point here if it makes fuck all change to anything then it's not really working is it? I think it should just be removed tbh, it's wasting people's money and I'm pretty sure no one would use it anyway should it be buffed. (which probably wouldn't happen anyway).

I want something to happen I can use hours upon hours in combining data of broken things and get half assed response from an owner thanking me of bringing them to his attention. Yeah nice I managed to get 1.33 broken things fixed from a post that had 3 game breaking bugs. and 1 issue with map itself...

At least fix the 2 that you started on working
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Perk machines part 245 5 years 11 months ago #910261

LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
Yea but if we don't trust the owner than who should we trust?
Umm proof? we have video proof combined with proof gathered from the server itself so we have data. humans make mistakes and EMP might be an owner but he might still make a mistake. proof I show cannot make a mistake
Your proof is quite valid but it still doesn't prove there is something wrong with the code and since the owners almost never play they won't figure it out (unless Bezzy wakes up EMP)
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Perk machines part 245 5 years 11 months ago #910263

Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
Yea but if we don't trust the owner than who should we trust?
Umm proof? we have video proof combined with proof gathered from the server itself so we have data. humans make mistakes and EMP might be an owner but he might still make a mistake. proof I show cannot make a mistake
Your proof is quite valid but it still doesn't prove there is something wrong with the code and since the owners almost never play they won't figure it out (unless Bezzy wakes up EMP)

EMP watched the video himself. He admitted that things were not working as intended. So he was aware of it and did nothing
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Perk machines part 245 5 years 11 months ago #910266

LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
Yea but if we don't trust the owner than who should we trust?
Umm proof? we have video proof combined with proof gathered from the server itself so we have data. humans make mistakes and EMP might be an owner but he might still make a mistake. proof I show cannot make a mistake
Your proof is quite valid but it still doesn't prove there is something wrong with the code and since the owners almost never play they won't figure it out (unless Bezzy wakes up EMP)

EMP watched the video himself. He admitted that things were not working as intended. So he was aware of it and did nothing
EMP is a busy guy i'm sure he has more important stuff to do then fuck around trying to fix something that is more of an annoyance then a game breaking problem on a server that is doing just fine.
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Perk machines part 245 5 years 11 months ago #910267

Miia wrote:
Warning: Spoiler! [ Click to expand ]

EMP is a busy guy i'm sure he has more important stuff to do then fuck around trying to fix something that is more of an annoyance then a game breaking problem on a server that is doing just fine.

#Raeker4TTTOwner ??

And here is a easy fix REMOVE IT

Also it might be an annoyance for us but its certainly not that to new users who can barely afford it and buys it without knowing that its a lie
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Last Edit: 5 years 11 months ago by LonelyDodo.
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Perk machines part 245 5 years 11 months ago #910271

Miia wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
LonelyDodo wrote:
Nick0GR wrote:
Bezzy wrote:
I do agree, it's about high time they be completely removed, or actually fixed. If I'm being straight up about it though, I don't like the perk machines to begin with, the price is far to much and even if they did do what they were suppose to do, they need to be reduced in price before I'd ever just consider using them. All in all though, just remove them.
They are supposedly working just fine they just need to be buffed so that a change is noticeable.

I have no clue on how complicated lines of code they have but I doubt changing 0% damage reduction to Insert number % takes 5 weeks.
I personally see them making absolutely no effect but it's the words of EMP himself that they are working properly

I agree on taking the word of a person above you in the food chain but come on. I have video proof of them not working. Come on the server and I can prove it to you
Yea but if we don't trust the owner than who should we trust?
Umm proof? we have video proof combined with proof gathered from the server itself so we have data. humans make mistakes and EMP might be an owner but he might still make a mistake. proof I show cannot make a mistake
Your proof is quite valid but it still doesn't prove there is something wrong with the code and since the owners almost never play they won't figure it out (unless Bezzy wakes up EMP)

EMP watched the video himself. He admitted that things were not working as intended. So he was aware of it and did nothing
EMP is a busy guy i'm sure he has more important stuff to do then fuck around trying to fix something that is more of an annoyance then a game breaking problem on a server that is doing just fine.
Then plain remove it?
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Perk machines part 245 5 years 11 months ago #910278

Nick0GR wrote:
Warning: Spoiler! [ Click to expand ]

Then plain remove it?

No wonder you have as many posts in TTT section when you spam arguments others have already given lul
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Last Edit: 5 years 11 months ago by LonelyDodo.
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Perk machines part 245 5 years 11 months ago #910382

They removed the perk machines that didn't work, the jugg works but it is a very miniscule difference and not very noticable
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Perk machines part 245 5 years 11 months ago #910384

Kyber wrote:
They removed the perk machines that didn't work, the jugg works but it is a very miniscule difference and not very noticable
Referring to Dodo's post. There is video proof of it doing N O T H I N G
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Perk machines part 245 5 years 11 months ago #910385

Kyber wrote:
They removed the perk machines that didn't work, the jugg works but it is a very miniscule difference and not very noticable

If you had bothered reading any of the comments you would know that it is 0% difference and therefore not noticeable at all, and better yet I proved it as well
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