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TOPIC: Deathrun as a whole. (READ)

Deathrun as a whole. (READ) 6 years 11 months ago #534844

TheXnator wrote:
There is a similar problem in the fact that nobody knows what we count as a recent punishment on deathrun.

To be honest, the communication within the deathrun team could be GREATLY improved, and in order for the server to remain doing as well as it is at the moment, and to keep the team from crumbling, making sure the communication is better is vital.

I'll link this thread to Para too, in case he has any input to give in order to put this to rest.
About the first point, we try and make it clear that F6 doesn't have any affect on people as we warn the. I don't know why people are saying different or being trained different. If you're warned that's a recent , not things from the F6.

Micky is currently creating a staff guide.
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Deathrun as a whole. (READ) 6 years 11 months ago #534845

Pitt wrote:
TheXnator wrote:
There is a similar problem in the fact that nobody knows what we count as a recent punishment on deathrun.

To be honest, the communication within the deathrun team could be GREATLY improved, and in order for the server to remain doing as well as it is at the moment, and to keep the team from crumbling, making sure the communication is better is vital.

I'll link this thread to Para too, in case he has any input to give in order to put this to rest.
About the first point, we try and make it clear that F6 doesn't have any affect on people as we warn the. I don't know why people are saying different or being trained different. If you're warned that's a recent , not things from the F6.

What do you mean by this? In every other server, a recent warn is anything that is 2 weeks or newer, as that is how long ZARP tends to look at something as a recent event which should have an impact on you.

(Also, the staff ethos states that F6 SHOULD have an affect when you warn someone)
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Deathrun as a whole. (READ) 6 years 11 months ago #534846

AA RFLeX wrote:
Raeker wrote:
OK, this is even worse than on TTT then. At the very least the Lead Team is aprouchable, but if not even Head Admins understand why something was changed...
But ttt is fine?
Well, TTT has issues too... and IIRC we were supposed to have an Easter Update last week.

We also don't accept suggestions, some guns are -apparently- broken... though as far as communication is concerned, it is pretty good, I think.
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Deathrun as a whole. (READ) 6 years 11 months ago #534848

Okay this is kinda getting out of hand. Let's just wait for either a CM or owner to reply!
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Deathrun as a whole. (READ) 6 years 11 months ago #534849

Raeker wrote:
AA RFLeX wrote:
Raeker wrote:
OK, this is even worse than on TTT then. At the very least the Lead Team is aprouchable, but if not even Head Admins understand why something was changed...
But ttt is fine?
Well, TTT has issues too... and IIRC we were supposed to have an Easter Update last week.

We also don't accept suggestions, some guns are -apparently- broken... though as far as communication is concerned, it is pretty good, I think.

There are reasons why we aren't taking suggestions on TTT at the moment I believe. Pretty sure Max has a lot of work to do in implementing the current standing suggestions.

(And yes, this thread should avoid turning into drama)
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Last Edit: 6 years 11 months ago by TheXnator.
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Deathrun as a whole. (READ) 6 years 11 months ago #534850

I can rage in norwegian and noone will know, nice
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Deathrun as a whole. (READ) 6 years 11 months ago #534851

TheXnator wrote:
Raeker wrote:
AA RFLeX wrote:
Raeker wrote:
OK, this is even worse than on TTT then. At the very least the Lead Team is aprouchable, but if not even Head Admins understand why something was changed...
But ttt is fine?
Well, TTT has issues too... and IIRC we were supposed to have an Easter Update last week.

We also don't accept suggestions, some guns are -apparently- broken... though as far as communication is concerned, it is pretty good, I think.

There are reasons why we aren't taking suggestions on TTT at the moment I believe. Pretty sure Max has a lot of work to do in implementing the current standing suggestions.
Aren't we then getting to the bad communication argument?

Anyways, Dead is right. TTT should have very little to do with this thread, let's just wait and see what others say.
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Last Edit: 6 years 11 months ago by Raeker.
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Deathrun as a whole. (READ) 6 years 11 months ago #534853

TheXnator wrote:
Pitt wrote:
TheXnator wrote:
There is a similar problem in the fact that nobody knows what we count as a recent punishment on deathrun.

To be honest, the communication within the deathrun team could be GREATLY improved, and in order for the server to remain doing as well as it is at the moment, and to keep the team from crumbling, making sure the communication is better is vital.

I'll link this thread to Para too, in case he has any input to give in order to put this to rest.
About the first point, we try and make it clear that F6 doesn't have any affect on people as we warn the. I don't know why people are saying different or being trained different. If you're warned that's a recent , not things from the F6.

What do you mean by this? In every other server, a recent warn is anything that is 2 weeks or newer, as that is how long ZARP tends to look at something as a recent event which should have an impact on you.

(Also, the staff ethos states that F6 SHOULD have an affect when you warn someone)

From what I've been taught and can see is why F6 doesn't count against a user. It's there to display how that user has been dealt with. Even biwx has said that active warnings last a week due to the fact deathrun is a different game mode to the others. Enough of this here, we can talk about this sometime.
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Deathrun as a whole. 6 years 11 months ago #534907

What he removed some rule without even mention it to you?

Well I am disappointing hearing that specially from Para

Well first of all removing some rule's from the deathrun without speaking to the leadteam or the owner of the deathrun server is complete corruption and I agree we shouldn't tolerate that,Again nothing that goes against Para here I am just stating out an point
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Deathrun as a whole. 6 years 11 months ago #535013

AA RFlex wrote:
None of the zarp servers make money with the exception of SSRP. I wouldnt say you guys interact with the community that much either. You prefer sitting all in one spacer without communicating with anyone else on teamspeak except from the guys in the spacer. You guys neglected the rest of the community and not the opposite.

The one thing wrong with the point you said is that most staff on Deathrun including me knows and talks to staff on every server across the community, even a small group of us who don't play SSRP, TTT, Surf and Bhop has been playing for a while now and I am sure that some staff on different servers will agree with me on this.
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Deathrun as a whole. 6 years 11 months ago #535030

AA RFLeX wrote:
MageJamy wrote:
If you don't mind me saying that Deathrun doesn't make Zarp any money so they don't care. But I believe that it deserves more attention as it is neglected (like surf) and that it is a good server with a great staff team and a great community behind it and we deserve more attention
None of the zarp servers make money with
the exception of SSRP. I wouldnt say you

guys interact with the community that much either. You prefer sitting all in one spacer without communicating with anyone else on teamspeak except from the guys in thespacer. You guys neglected the rest of the
community and not the opposite.

Communication is a 2 way thing r-flex two people are needed to start a convosation you can't completely us if people want to talk let them poke us we shouldn't have to go out of way to communicate with other staff teams to be counted as "part of the community" and speaking as a player who has spent many months in both staff teams (it may have changed now because of the amount of lead team members) on ttt their was next to no communication between the lead team and the admins/mods constant ignored pokes and messages is what I found and I assumed it was the norm the only lead team members I could count on at the time were uzi and hazzenator but uzi is gone and the reason I could communicate with hazzenator because I could do it face to face. You're purely trying to cause drama between the staff teams and your reason is in NO way an excuse for what has happened
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Deathrun as a whole. 6 years 11 months ago #535033

MickyJS wrote:
Warning: Spoiler! [ Click to expand ]

I personally always felt that the Deathrun staff team is distant from the community, however there are a few people I talk to often.
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Deathrun as a whole. 6 years 11 months ago #535037

Coutinroy wrote:
MickyJS wrote:
Warning: Spoiler! [ Click to expand ]

I personally always felt that the Deathrun staff team is distant from the community, however there are a few people I talk to often.

Im not kidddddd
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Deathrun as a whole. 6 years 11 months ago #535041

Deathrun has all ways, even when Patrick owned it; has been a little distant from the rest of the community.

I seen some complaints about ttt on my his thread so let me clear them up. No update was ever official announced. Suggestions are no longer handled how they used to be. If you have an issues just contact an lead team member and they will help you.
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Deathrun as a whole. 6 years 11 months ago #535052

Most people claim that Deathrun is distant, that is only because no one approaches us apart from a few and some say are communication is bad between staff, the thing is the Deathrun lead team talks everyone of their staff we don't just sit and talk with lead team members only we treat our staff equally and fairly and if you're part of the Deathrun staff team you'd know this so don't asume you know things from the past or what others have told you, join the server for once and see how we treat our staff.
Also let me list a few people -
Klaprefot: Met through SSRP/TS
Jordz: Met through SSRP/TS
Grumpy Marshmallow: Met through TTT/TS
Hazzenator: Met through TTT/TS
Luan: Joins our spacer and interacts with us and usually jokes around TS
Coutinroy: May not talk alot with him but we have a decent friendship TS
The Winged Dragon Of Raa: I met him while I started playing TTT with (DEATHRUN STAFF MEMBER) because we interact and play on other servers
MPQ: I've played games with him and had nice talks with the guy TS

We like to stay in a spacer because we always play in a small group, despite this we do leave the spacer and talk to others just because you cannot see it does not me we do not do it, this also doesn't mean we do not interact with others in game too, trying joining us for once and you'll understand.

So I just want to question why people think we're distant if we're willing to interact with others from different servers?
Base your answer of present events not the past please.
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Deathrun as a whole. 6 years 11 months ago #535055

MickyJS wrote:
Most people claim that Deathrun is distant, that is only because no one approaches us apart from a few and some say are communication is bad between staff, the thing is the Deathrun lead team talks everyone of their staff we don't just sit and talk with lead team members only we treat our staff equally and fairly and if you're part of the Deathrun staff team you'd know this so don't asume you know things from the past or what others have told you, join the server for once and see how we treat our staff.
Also let me list a few people -
Klaprefot: Met through SSRP/TS
Jordz: Met through SSRP/TS
Grumpy Marshmallow: Met through TTT/TS
Hazzenator: Met through TTT/TS
Luan: Joins our spacer and interacts with us and usually jokes around TS
Coutinroy: May not talk alot with him but we have a decent friendship TS
The Winged Dragon Of Raa: I met him while I started playing TTT with (DEATHRUN STAFF MEMBER) because we interact and play on other servers
MPQ: I've played games with him and had nice talks with the guy TS

We like to stay in a spacer because we always play in a small group, despite this we do leave the spacer and talk to others just because you cannot see it does not me we do not do it, this also doesn't mean we do not interact with others in game too, trying joining us for once and you'll understand.

So I just want to question why people think we're distant if we're willing to interact with others from different servers?
Base your answer of present events not the past please.

Damn micky is going in although I do fully agree with his points we do like to stay in our group most of the time as that's because we all know each other and get along however as micky stated we do also talk to lots of other staff members from other parts of the community and even welcome them to join us on ts if they want I just feel atleast notifying the lead team before removing would of prevented all of this and would of helped everyone gain an insight
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Deathrun as a whole. 6 years 11 months ago #535056

1. the rule was never supposed to be there in the first place a server owner cannot just make the call to make it a english only server.(( even though this rule was added way long ago before biwx got owner)|)
2. yes my communication was a little sloppy on my end. Shit not even gonna try and defend my self on that.
3. Deathrun is hella not neglected . as we are number 7 in the world and number 2 in europe out of all deathrun servers.
4. The meetings are going so well we are getting so many applicants that the surf meeting hast to start 30 minutes late.
5. I am working close with the current owner to push out new stuff constantly new ideas new plans for deathruns future.

So next time before you make a topic like this do your homework.
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