EMP wrote:
That would be whats called clientside predication. Your client doesnt actually know for sure thats where that player is it is only making caculation based off where it thinks the player might have gone. That means even though it looks like to you you are hitting them in reality you are really missing them completely. This is partly because gmod is an old ass game and partially because your connection sucks.
no one in the s1 currently have lower than 120 ping