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TOPIC: HitBoxs ....................

HitBoxs .................... 6 years 10 months ago #599243

Therapist wrote:
Jenga wrote:
Hitboxes aren't broken, they are just so fucked that you can't even hit someone who shoulder peaks when they can see you clear as day.
nono that's the tickrate and lag
@Vego
Angles, things can see you even if you dont see them

you talk like you know every thing but we all know that this was never had a problem back then when the server could only hold 90 people and now when there is over 110 people the average ping on the server 200 - 300
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Last Edit: 6 years 10 months ago by VeGoVeVO.
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HitBoxs .................... 6 years 10 months ago #599248

VeGoVeVO wrote:
Therapist wrote:
Jenga wrote:
Hitboxes aren't broken, they are just so fucked that you can't even hit someone who shoulder peaks when they can see you clear as day.
nono that's the tickrate and lag
@Vego
Angles, things can see you even if you dont see them

you talk like you know every thing but we all know that this was never had a problem back then when the server could only hold 90 people and now when there is over 110 people the average ping on the server 200 - 300
I'm just going to leave this conversation cba responding
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HitBoxs .................... 6 years 10 months ago #599529

Pro is a Dick these days LOL
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HitBoxs .................... 6 years 10 months ago #599552

Therapist wrote:
VeGoVeVO wrote:
Therapist wrote:
Jenga wrote:
Hitboxes aren't broken, they are just so fucked that you can't even hit someone who shoulder peaks when they can see you clear as day.
nono that's the tickrate and lag
@Vego
Angles, things can see you even if you dont see them

you talk like you know every thing but we all know that this was never had a problem back then when the server could only hold 90 people and now when there is over 110 people the average ping on the server 200 - 300
I'm just going to leave this conversation cba responding
Sounds like you've been beaten by intelligence.
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you were expecting a signature, too bad.

西兰花共同拥有者
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HitBoxs .................... 6 years 10 months ago #599559

lower player slots
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HitBoxs .................... 6 years 10 months ago #599562

exrobite wrote:
lower player slots

that an idea but the owners made them 128 because the time when the update comes the server is all ways full and at some point they start kicking afk citizens to let people join but now it a bigger problem you can even play it like csgo in 2015 and wose
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HitBoxs .................... 6 years 10 months ago #599568

Zarp be like

Quantity > Quality
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HitBoxs .................... 6 years 10 months ago #600365

It's actually nothing to do with the hitboxes, this in a way is sort of like in csgo,
say there is a wall in front of your enemy and he peeks you it all depends on the angle he is at and the distance from the wall he is at, if he was closer up to the wall you'd essentially see him quick but if he is further away from the wall he'd see you quick from what is shown in both videos you were more exposed than he was as you were essentially close peeking him which would make it easier for him to kill you as he held a wider angle further away from the wall you were both in line with so it'd make it harder for you to kill him or he was "wide peeking" which is the best way to peek corners and get kills if he was closer towards the wall he would have a harder chance killing you, so you cannot really blame "hitboxes" on the mistake you made in choosing to stay close to a wall exposing yourself while the opponent played smart.
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HitBoxs .................... 6 years 10 months ago #600745

MickyJS wrote:
It's actually nothing to do with the hitboxes, this in a way is sort of like in csgo,
say there is a wall in front of your enemy and he peeks you it all depends on the angle he is at and the distance from the wall he is at, if he was closer up to the wall you'd essentially see him quick but if he is further away from the wall he'd see you quick from what is shown in both videos you were more exposed than he was as you were essentially close peeking him which would make it easier for him to kill you as he held a wider angle further away from the wall you were both in line with so it'd make it harder for you to kill him or he was "wide peeking" which is the best way to peek corners and get kills if he was closer towards the wall he would have a harder chance killing you, so you cannot really blame "hitboxes" on the mistake you made in choosing to stay close to a wall exposing yourself while the opponent played smart.

Halo ik what i am doing the minigun 2.0 is expensive for some reason it supose to kill the other with in 1 to 2 shots not 5 and btw it just to show what going on when 120ppl on the server btw idc about the minigun 2.0 ill get it back
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HitBoxs .................... 6 years 10 months ago #600865

Can someone make a "Zarp be like" meme? Should have a sonic running away cause he can't be hit
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HitBoxs .................... 6 years 10 months ago #600871

The psg can do the same with scopeboost but you do still need to play smart about it, knowing stuff like this can help you win raids or successfully defend a base.
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HitBoxs .................... 6 years 10 months ago #600903

Hit regristration is shit
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HitBoxs .................... 6 years 10 months ago #601167

LMAO why would you use a mini 2.0 v s an edf or in the PD in the first place without a suit?
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HitBoxs .................... 6 years 10 months ago #601168

You... Got... Rekt...
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HitBoxs .................... 6 years 10 months ago #601483

lMichaell wrote:
LMAO why would you use a mini 2.0 v s an edf or in the PD in the first place without a suit?
How Many Times Have You Lost Stuff Due To Inbleavable stuff like the pistol vs nano xd
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