MickyJS wrote:
It's actually nothing to do with the hitboxes, this in a way is sort of like in csgo,
say there is a wall in front of your enemy and he peeks you it all depends on the angle he is at and the distance from the wall he is at, if he was closer up to the wall you'd essentially see him quick but if he is further away from the wall he'd see you quick from what is shown in both videos you were more exposed than he was as you were essentially close peeking him which would make it easier for him to kill you as he held a wider angle further away from the wall you were both in line with so it'd make it harder for you to kill him or he was "wide peeking" which is the best way to peek corners and get kills if he was closer towards the wall he would have a harder chance killing you, so you cannot really blame "hitboxes" on the mistake you made in choosing to stay close to a wall exposing yourself while the opponent played smart.
Halo ik what i am doing the minigun 2.0 is expensive for some reason it supose to kill the other with in 1 to 2 shots not 5 and btw it just to show what going on when 120ppl on the server btw idc about the minigun 2.0 ill get it back