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TOPIC: Plan c [Best plan so far]

Plan c [Best plan so far] 6 years 11 months ago #539463

I've been thinking about this if place [a] takes 15+ min to enter and players [a] can't be raided because [some rules]would it make player's nuke in [a] invcincible? if players [a] aren't with player
If it counts as exploiting it could be made 14 min with simular results.
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Plan c [Best plan so far] 6 years 11 months ago #539466

If it took you 15 minutes or more to enter a base, chances are that base is breaking a building rule.
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Plan c [Best plan so far] 6 years 11 months ago #539471

it could be countered with player [c, randoms ] blocking the way for 1-2 min but as long as its not 15 min
I could make this project real with 4-6 people maybe 5
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Plan c [Best plan so far] 6 years 11 months ago #539530

Seraph wrote:
it could be countered with player [c, randoms ] blocking the way for 1-2 min but as long as its not 15 min
I could make this project real with 4-6 people maybe 5

Mate thats propblock
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Plan c [Best plan so far] 6 years 11 months ago #539541

/me move or kos
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Plan c [Best plan so far] 6 years 11 months ago #539599

It would take a hell of a lot planning and loopholling but it might just work if executed correctly
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Plan c [Best plan so far] 6 years 11 months ago #539617

play z is the true plan.. ITS LEMON SCENTED
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Plan c [Best plan so far] 6 years 11 months ago #539618

AshleyTCC wrote:
play z is the true plan.. ITS LEMON SCENTED


why lemon

why not HORSE
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Last Edit: 6 years 11 months ago by 0yc37xrk6m.
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Plan c [Best plan so far] 6 years 11 months ago #540893

KapiJam wrote:
It would take a hell of a lot planning and loopholling but it might just work if executed correctly

I have a mining dupe that takes half an hour to go in and out
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Plan c [Best plan so far] 6 years 11 months ago #540901

Seraph wrote:
KapiJam wrote:
It would take a hell of a lot planning and loopholling but it might just work if executed correctly

I have a mining dupe that takes half an hour to go in and out

That seems like a giant overstatement tho
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