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Today, we have released a small update for TTT, here are the changes: [ADDED] New Shoutvote music for the hoilday season. Found a bug? Please report it here! |
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Last Edit: 2 years 4 months ago by Mr. Richard.
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The following user(s) said Thank You: Mr. Richard, Ubarberet
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Today, we have released the second part of the Winter 2021 Update, here is what has changed: New Features: [ADDED] Jet Pack - Purchasable via both T and D menus. A flying device used to quick and easy transportation across the map! [ADDED] Holy Hand Grenade - A highly explosive holy water grenade! [ADDED] Minifier - Active this item to become smaller and faster, but more vulnerable! [ADDED] Nyan Cat Gun - A meme gun which deals 1HP per hit and plays the Nyan Cat music! Purchasable via Traitor and Detective menus. [ADDED] Turret - Deploy a turret and watch any enemy who steps in its range get shredded into small pieces. Purchasable via T-Menu. [ADDED] Prop Disguiser - Use this item to turn into any prop on the map and disguise yourself from your enemies should you be in imminent danger. Purchasable via T-Menu. [ADDED] Flying Pigeon Bomb - Summon a regular pigeon which will lock and follow the closest person to approach it - Upon contact it detonates. Purchasable via T-Menu. [ADDED] Teleport Gun - A useful little pistol which teleports you to wherever you shoot it, 20 seconds delay. Purchasable via T-Menu and D-Menu. [ADDED] Destructible Doors - HL2 doors across certain maps are now destructible, after they sustain a certain amount of damage, they will detach and fall down. [ADDED] Paper Plane - A plane which upon deployment locks onto the nearest Terrorist in its vicinity (excluding Traitors), follows them and explodes upon touch. Purchasable via T-Menu. [ADDED] Random Tester:
[ADDED] Dart Gun:
[ADDED] Double Jump - You are now able to double-jump should you press space twice in quick succession. [ADDED] Handcuffs - Detectives can now handcuff other terrorists, after which they will drop their weapons and remain handcuffed for 30 seconds. [ADDED] Pop-Up Gun - A funny meme gun which deals low damage but shops pop-up’s on the screen of the player which was shot. Purchasable via T-Menu. [ADDED] Malfunctioning Gun - A Traitor weapon used to shoot player, who will then equip a random weapon in their inventory and start shooting uncontrollably. Purchasable via T-Menu. [ADDED] Matter Bomb - A bomb which summons a black hole and sucks anyone who’s in its vicinity into it. Purchasable via T-Menu. [ADDED] Harpoon – The harpoon has finally returned to our server! Traitors can buy a throwable harpoon which can be used to kill players. [ADDED] Scoreboard Tagging – When using key binds for ttt_radio, the scoreboard will now automatically update and tag the player as a traitor, innocent or suspicious. [ADDED] M4 SLAM – A mine which can be manually detonated or stuck onto a wall and used as a trip mine. This item can also be destroyed by shooting it, causing it to explode. Purchasable via T-Menu. [ADDED] Randomat – Similar to power rounds, the randomat will run a random event every so often. We currently have 126 of them. List of all Power Rounds [ Click to expand ][ Click to hide ] [ADDED] BringBackOldJester - Converts the Swapper to a Jester. [ADDED] A Glitch has been patched - Changes a random Glitch into either an Innocent or a Traitor. There is a configurable chance that the player will be turned into an Innocent rather than a Traitor. [ADDED] A player is acting suspicious - Changes a random player to either a Jester or a Traitor. There is a configurable chance that the player will be turned into a Jester rather than a Traitor. [ADDED] A Random Person will explode every X seconds! Watch out! (EXCEPT DETECTIVES) - This one is pretty self-explanitory. Detraitors are also excluded from explosions. [ADDED] A traitor will explode in X seconds! - This one is pretty self-explanatory. [ADDED] An innocent has been upgraded! - A random innocent is upgraded to a Mercenary or is given the choice of becoming a Mercenary or a Killer. [ADDED] Bad Gas - Drops random grenades (from the enabled types) at random players' feet on a configurable interval. [ADDED] Bad Trip - Causes any player who is off the ground (by jumping, falling, etc.) to turn into a ragdoll temporarily. [ADDED] Betrayed - Randomly converts one vanilla Traitor to be a Glitch. [ADDED] Big Head Mode - Causes all players to have their heads grow to massive proportions. [ADDED] Black Market Buyout - Disables Traitor and Detective shop, but periodically gives out free items from both. [ADDED] Blerg - Players respawn repeatedly unless killed during a brief window where they can't use weapons. [ADDED] Blind Traitors - Blinds all traitors for a configurable amount of seconds. [ADDED] Boo! - Allows dead players to scare their target and make them drop their weapon. [ADDED] Breadcrumbs - Follow the colorful trails to find the other players. [ADDED] Bullseye - Only headshots do damage. [ADDED] Butterfingers - Causes weapons to periodically slip out of players' hands. [ADDED] Camp Fire - Sets any player that is camping (has not moved far enough in the configurable time) on fire. Any player who is set on fire this way will be extinguished when they move. [ADDED] Can't stop, won't stop - Causes every player to constantly move forward. [ADDED] Care Package - Spawns an ammo crate somewhere in the map that contains a free item from the various role shops. [ADDED] Careful... - Set all Jesters and Swappers to a reduced (and configurable) amount of health. [ADDED] Choose an Event! - Presents random events to be chosen, either by a single player or by vote. [ADDED] Clownin' Around (aka We All Float Down Here) - Converts a Jester/Swapper to a Killer Clown. [ADDED] Come on and SLAM! - Gives everyone an M4 SLAM and only allows players to use the M4 SLAM for the duration of the event. Will not trigger if there is a Jester or a Swapper since they cannot win during this event. [ADDED] Communism! Time to learn how to share...! - Whenever anyone buys a weapon from a shop, all other players get that weapon too. They must not have anything in that slot already. [ADDED] Compulsive Reloading - Slowly drains a user's ammo over time if they haven't fired recently. [ADDED] Crabs are People - Spawns a configurable number of hostile headcrabs when a player is killed. [ADDED] Dead Men Tell ALL Tales - Allows dead players to text chat with the living. [ADDED] Dead Men Tell No Tales - Prevents corpses from being searched. [ADDED] Derptective - Forces the detective(s) and Detraitor(s) to use the M249 H.U.G.E. with infinite ammo and an adjusted rate of fire. [ADDED] Detraitor - The Detective has been corrupted and joined the Traitor team! [ADDED] Don't be so Sensitive - Periodically changes each player's mouse sensitivity to a number within the configurable range. [ADDED] Don't. Blink. - Spawns a configurable number of Weeping Angels, each attached to a different player. The Weeping Angel will kill their assigned player when the player's back is turned. [ADDED] Don't Let it Go to Your Head - Grows a player's head by a set amount each time they kill. Also grows by the same size of their victim's head. [ADDED] Double Cross - Changes a random vanilla Innocent into either a Glitch or a Traitor. There is a configurable chance that the player will be turned into a Glitch rather than a Traitor. [ADDED] Double-Edged Sword - Reflects 1/2 of the damage you do back on yourself, but you also heal self-damage slowly. [ADDED] Down Under - Flips your view upside-down. [ADDED] Earthquake - Moves all props, ammo, and weapons a random amount in a random direction. [ADDED] Election Day - Starts a two-part election. In the first part, players will nominate other players to become the president. The detective is not allowed to be nominate as they are already a President (per the GET DOWN MR. PRESIDENT Event). [ADDED] Evasive Maneuvers - Causes players who are shot to "dodge" out of the way of further bullets. [ADDED] Everything is as fast as Flash now! (XX% faster) - Causes everything (movement, firing speed, timers, etc.) to run a configurable amount faster than normal. [ADDED] Friends for Life - Innocents win if they kill the jester, but traitors want them alive. [ADDED] Flip the Script - Inverses everyone's health. [ADDED] Flu Season - Randomly infects a player with the flu, causing them to sneeze occasionally. Also has a chance to spread to other players within a configurable distance. [ADDED] Fog of War - Covers the map in a fog which restricts player view. [ADDED] FREEZE! - All Innocents will Freeze (and become immune) every X seconds. [ADDED] Gaining life for killing people? Is it really worth it... - Heals players who kill other players. [ADDED] Gaseous Snake - Turns everyone invisible but envelopes them in smoke. [ADDED] Get Down Mr. President! - Gives all Detectives extra health, but kills all members of the Innocent team if they get killed. [ADDED] Ghostly Apparition - Dead players become ghosts who leave a trail of smoke as they drift through the world. [ADDED] Gifts from the Dead - Allows dead players to give the living a single gift. [ADDED] Glitch in the Matrix - Changes everyone's role to be either Glitch or Traitor and gives a random shop item. [ADDED] Gun Game - Periodically gives players random weapons that would normally be found throughout the map. [ADDED] Gunpowder, Treason, and Plot - Spawns explosive barrels around every player repeatedly until the event ends. [ADDED] Harpooooooooooooooooooooon! - Gives everyone a Harpoon and only allows players to use the Harpoon for the duration of the event. [ADDED] Hedge Your Bets - Dead players bet on who is going to live to the end. Winners are respawned to fight them. [ADDED] Herd Immunity - Players vote for what type of damage they will be immune to for the rest of the round. [ADDED] Honey, I shrunk the terrorists - Scales each player's size by a configurable ratio. [ADDED] I don't think you realize the gravity of the situation - Gravity is changed every few seconds for a short period of time before reverting to normal. It goes gack and forth between being lowered and raised each time. [ADDED] I love democracy, I love the republic. - Allows players to vote to kill someone repeatedly until the event ends. [ADDED] I see dead people - Drops a Visualizer whenever a player is killed. [ADDED] I'm feeling kinda ILL - Causes players to slowly lose health over time. [ADDED] Incriminating Evidence - Forces a random player to say something incriminating without their knowledge. [ADDED] Infinite Ammo! - Gives all weapons infinite ammo, allowing players to constantly shoot without reloading. [ADDED] Infinite Credits for Everyone! - Gives all players essentially infinite credits for use in their shop menus (if they have one). [ADDED] Jump Around! - Players can only move by multi-jumping. [ADDED] Lonely Yogs - Drops a discombobmulator between two players who get too close. [ADDED] Malfunction - Causes players to randomly shoot their gun. [ADDED] Narration - Narrates common game activities. [ADDED] No more Fall Damage! - Prevents any player from taking damage when they fall. [ADDED] NO NERD HEALING - Prevents any player from regaining lost health. [ADDED] No one can hide from my sight - Puts a green outline around every player. [ADDED] NOT THE BEES - Spawns bees randomly around players. [ADDED] Olympic Sprint (aka Infinite Sprint) - Disables sprint stamina consumption, allowing players to sprint forever. [ADDED] One traitor, One Detective. Everyone else is a Jester. Detective is stronger. - This one is pretty self-explanitory except for the "Detective is stronger" part. That just means the detective has 200 health. [ADDED] Opposite Day - Swaps movement keys to their opposites (e.g. Left is Right, Forward is Backward) and swaps the Fire and Reload keys. [ADDED] Our Little Secret - Pairs players together, temporarily revealing their roles after a short delay. [ADDED] Paranoid - Periodically plays gun and death sounds randomly around players. [ADDED] Paranormal Activity - Allows the dead to buff or debuff their targets. [ADDED] Poltergeists - Allows dead players to see and activate traitor traps. [ADDED] praW emiT (aka Reverse Time Warp) - Causes everything (movement, firing speed, timers, etc.) to run a configurable amount slower than normal and intensifies on a configurable interval. [ADDED] Prop Hunt - Converts all Jester/Swapper and innocent team members to the Innocent role, strip their weapons, and gives them a Prop Disguiser. Converts all monster and traitor team members to the Traitor role. [ADDED] Quake Pro - Increases each player's Field of View (FOV) so it looks like you're playing Quake. [ADDED] Random Health for everyone! - Gives everyone a random amount of health within the configurable boundaries. [ADDED] Random xN - Triggers a configurable number of random events, one every 5 seconds. [ADDED] Randomness Intensifies - Periodically triggers random Randomat events for the duration of this event. [ADDED] Ransomat - Chooses a random person with a buy menu and forces them to buy an item from the shop or else they die. [ADDED] RISE FROM YOUR GRAVE - Causes anyone who dies to be resurrected as a Zombie. [ADDED] RISE FROM YOUR... Bees? - Dead players become harmless bees. [ADDED] Rock, Paper, Scissors - Starts a game of Rock, Paper, Scissors between two players... to the death! A tie results in the players being soulbound to eachother. [ADDED] [ADDED] Run For Your Life! - Hurts a player while they are sprinting. [ADDED] Scouts Only - Forces everyone to use a rifle and lowers everyone's gravity. [ADDED] Second Chance - Respawns the first player who is killed as a random vanilla role. [ADDED] Sharing is Caring - When a player kills another, their inventory is swapped with their victims. [ADDED] Shh... It's a Secret! - Runs another random Randomat event without notifying the players. Also silences all future Randomat events while this event is active. [ADDED] SHUT UP! - Disables all sounds for the duration of the event. [ADDED] The Sky is Lava - Players take damage while they are in the air. [ADDED] Smoke Signals - Allows dead players to envelope their target in smoke. [ADDED] So that's it. What, we're some kind of suicide squad? (aka Detonators) - Gives everyone a detonator for a random other player. When that detonator is used, the target player is exploded. [ADDED] Social Distancing - Does a small amount of damage over time to players who spend too much time close to each other. [ADDED] Sosig - Changes all primary weapon shooting sounds to "Sosig". [ADDED] Soulmates - Pairs random players together. When either of the paired players is killed, the other is automatically killed as well. [ADDED] Stick With Me - Pairs all players with another random player. Does a small amount of damage over time to players who spend too much time away from their partner. [ADDED] Stop, I'm Bees! - Spawns a configurable number of bees when a player is killed. [ADDED] Sudden Death! - Changes everyone to have only 1 health. [ADDED] T-Rex Vision - Your vision is now based on movement. All players who aren't moving are invisible. [ADDED] Taking Inventory - Swaps player inventories periodically throughout the round. [ADDED] That Doesn't Sound Right - Shuffles weapon sounds at the start of the event. [ADDED] The 'bar has been raised! - Increases the damage and push force of the crowbar. [ADDED] The Cake is a Lie - Rains cakes down around players which have a 50/50 chance or either healing or hurting when eaten. [ADDED] There's a cooldown on the jump! - Players can only jump once every configurable number of seconds. [ADDED] There's this game my father taught me years ago, it's called "Switch" - Randomly switches positions of two players on a configurable interval. [ADDED] They have a cave troll - Chooses a random traitor and makes them a strong giant with a club. Other random players are chosen to be smaller and given knives. [ADDED] Time Warp - Causes everything (movement, firing speed, timers, etc.) to run a configurable amount faster than normal and intensifies on a configurable interval. [ADDED] Total Magnetism - When a player dies, all nearby players will be pulled toward their corpse. [ADDED] Total Mayhem - Causes players to explode when killed. [ADDED] Try your best... - Gives each player a random pistol and main weapon that they cannot drop. [ADDED] Typeracer - Type each word/phrase in chat within the configurable amount of time OR DIE! [ADDED] Wasteful! - Every gunshot uses two bullets. [ADDED] We learned how to heal over time, it's hard, but definitely possible... (aka Regeneration) - Causes players to slowly regenerate lost health over time. [ADDED] We've updated our privacy policy. - Alerts all players when an item is bought from a shop. [ADDED] What? Moon Gravity on Earth? - Changes the gravity of each player to the configurable scale. [ADDED] What did I find in my pocket? - Gives each player a random buyable weapon. [ADDED] What gamemode is this again? (aka Murder) - Changes the rules so the round plays like the Murder gamemode. [ADDED] You can only jump once. - Kills any player who jumps a second time after this event has triggered. [ADDED] Zom-Bees! - Spawns bees who spread zombiism to their victims. See the "RISE FROM YOUR GRAVE" event for additional configuration. [ADDED] Custom Roles – 20 new roles have been added to the server, thanks to TheXnator for his hard work on this! List of all Custom Roles [ Click to expand ][ Click to hide ] [ADDED] Jester (Goal: Get killed by another player) • Has a chance to spawn instead of an Innocent • Deals no damage to other players or props • Takes no environmental damage (e.g. fire, fall, explosion…) • Can message members of the traitor team using team text and voice chat but will not receive replies [ADDED] Swapper (Goal: Get killed by another player and then fulfill their old goal) • Has a chance to spawn instead of an Innocent • Appears as a Jester to members of the traitor team • Deals no damage to other players or props • Takes no environmental damage (e.g. fire, fall, explosion…) • Can message members of the traitor team using team text and voice chat but will not receive replies [ADDED] Glitch • Has a chance to spawn instead of an Innocent • Appears as a Traitor (or Zombie) to members of the traitor team • Prevents members of the traitor team from using team text and voice chat [ADDED] Phantom • Has a chance to spawn instead of an Innocent • Haunts attackers on death ◦ Haunted players leave a smoke trail behind them ◦ Killing the haunted player will revive the Phantom on 50 health ◦ Detectives are notified when the Phantom is killed or revived [ADDED] Hypnotist • Has a chance to spawn instead of a Traitor • Notified of team members and Jesters at the start of the round • Spawns with a brain washing device • When used on a dead body it will revive them at full health • Changes the role of the revived player to Traitor • Cannot be used on Jesters and Swappers • Has access to a basic shop • Spawns with no credits • Gains a credit whenever enough innocent team members are killed [ADDED] Revenger • Has a chance to spawn instead of an Innocent • Spawns with a soulmate ◦ If the soulmate is killed, the Revenger will get a radar ping to their killer [ADDED] Drunk (Goal: Sober up and win with your team) • Has a chance to spawn instead of an Innocent • After three minutes the drunk will remember their role and become either an innocent or a traitor • If the round would end before three minutes are up they instantly join the losing team and the round continues [ADDED] Clown (Goal: Be the last player standing) • Has a chance to spawn instead of an Innocent • Appears as a Jester to members of the traitor team • Deals no damage to other players or props • Takes no environmental damage (e.g. fire, fall, explosion…) • If the round would end the clown is activated and can deal/take damage as normal [ADDED] Deputy • Has a chance to spawn instead of an Innocent • When the Detective dies the Deputy is promoted ◦ They can search bodies and buy Detective items once promoted ◦ Once promoted the Deputy appears as a Detective to everyone else [ADDED] Impersonator • Has a chance to spawn instead of an Traitor • Notified of team members and Jesters at the start of the round • Has access to a shop ◦ Spawns with one credit ◦ Gains a credit whenever enough innocent team members are killed ◦ Can buy a small collection of basic items • When the Detective dies the Impersonator is promoted ◦ They can search bodies and buy Detective items once promoted ◦ Once promoted the Impersonator appears as a Detective to members of the innocent team [ADDED] Beggar (Goal: Get someone to give you a shop item, then win with them) • Has a chance to spawn instead of an Innocent • Appears as a Jester to members of the traitor team • Deals no damage to other players or props • Takes no environmental damage (e.g. fire, fall, explosion…) • When given a shop item the beggar joins the player who bought that item’s team [ADDED] Old Man (Goal: Survive and win with either Innocents or Traitors) • Has a chance to spawn instead of an Innocent • Spawns with 1 health and 1 max health • Can win with either team if they are alive at the end of the round [ADDED] Mercenary • Has a chance to spawn instead of an Innocent • Has access to a shop ◦ Spawns with a credit ◦ Can buy items that are available to both Traitors and Detectives [ADDED] Veteran • Has a chance to spawn instead of an Innocent • Gets notified and is given a full heal upon becoming the last remaining innocent • Deals extra damage while they are the last remaining innocent [ADDED] Assassin • Has a chance to spawn instead of an Traitor • Notified of team members and Jesters at the start of the round • Has access to a shop ◦ Spawns with one credit ◦ Gains a credit whenever enough innocent team members are killed ◦ Can buy a small collection of basic items • Spawns with a target ◦ Deals extra damage to the target and less damage to all other players ◦ After killing their target they are giving a new target after a short delay ◦ Killing a player other than the target will cause them to deal less damage for the rest of the round [ADDED] Doctor • Has a chance to spawn instead of an Innocent • Has access to a shop ◦ Spawns with a credit ◦ Can buy a health station or a parasite cure [ADDED] Parasite • Has a chance to spawn instead of an Traitor • Notified of team members and Jesters at the start of the round • Has access to a shop ◦ Spawns with one credit ◦ Gains a credit whenever enough innocent team members are killed ◦ Can buy a small collection of basic items • Infects attackers on death ◦ Infected players are killed after 90 seconds and the parasite will respawn ◦ If the infected player is killed within 90 seconds the parasite will not respawn ◦ Infected players can be cured with a detective item [ADDED] Paramedic • Has a chance to spawn instead of an Innocent • Spawns with a defibrillator that can revive players ◦ Reviving a detective will change their role to innocent [ADDED] Mad Scientist (Goal: Infect everyone and be the last players standing) • Has a chance to spawn instead of an Innocent • Spawns with a zombification device ◦ Using the zombification device on a dead body will respawn that player as a zombie ◦ Cannot be used on dead zombies [ADDED] Paladin • Has a chance to spawn instead of a Detective • Has an aura that is visible to all players and effects other players inside it ◦ Slowly heals players inside the aura ◦ Reduces damage taken for players inside the aura from sources other than the paladin • Has access to a shop ◦ Spawns with one credit ◦ Gains a credit whenever a member of the traitor team is killed ◦ Can buy a small collection of basic items Fixes: [FIXED] The traitor chance shown in the F1 menu has been fixed, it will now give the correct number instead of always showing "50". [FIXED] RTV Map images for newly added maps from our first part of the TTT Winter Update (might take a bit to get approved and sync). Changes: [CHANGED] Double XP event has been enabled. [CHANGED] The buy menu has now been updated, it is now much easier to navigate! [CHANGED] The HUD has been updated. [CHANGED] Death messages have been updated, they will now say what role the player was. [CHANGED] The sprint key is now shift, double tapping W will no longer work. [CHANGED] The traitor voice chat has been rebound to your "Suit Zoon" keybind in settings > keybinds, to solve conflicting keys. [CHANGED] Our damage logs system has been updated, you will now be able to see much more detailed logs in the F8 menu, you will also be able to see reports you have created, if someone had DNA on you when you were killed etc. Found a bug? Please report it here! |
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Today, we have released a patch to fix and add a few features, here is what has changed: New Features/Maps: [ADDED] New command: !roleinfo - Opens the role information thread. [ADDED] ttt_67thway_v14 Fixes: [FIXED] Damagelogs RDM popup will no longer show up when its not supposed to. Damagelogs now completely supports the custom roles system. [FIXED] Several client and serverside issues have been fixed, please report any client side errors to us via the forums if they are spotted! Changes: [CHANGED] Christmas shoutvote music has been removed. [CHANGED] The rapsheet will now automatically open up on your own rapsheet, and will only list player's who's rapsheet you can view. [CHANGED] We are slowly updating the HUD to a more modern look, some aspects of the HUD have been cleaned up and changed. [CHANGED] The randomat will now print the current event into the chat. Removed: [REMOVED] ttt_thematrix [REMOVED] ttt_67thway_rework_b1_zarp Found a bug? Please report it here! |
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Last Edit: 2 years 2 months ago by Callum..
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The following user(s) said Thank You: TheXnator, Mr. Richard
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Today, we have released an update to fix and add a few features, here is what has changed: Fixes: [FIXED] The !tutorial command has been fixed, giving access to extra settings and the game mode tutorial. [FIXED] Player's will no longer have multiple crosshairs. [FIXED] The voice chat section in the top left has been fixed. [FIXED] The objectives leaderboard has been fixed. [FIXED] The poison dart rifle no longer carries its affect onto the next round. Changes: [CHANGED] When you die, you are no longer forced to spectate your ragdoll for a few seconds. [CHANGED] You can now toggle double jump in the settings page. [CHANGED] You can now reset your crosshair inside the !crosshair customization menu. [CHANGED] The message sent when a player has gone AFK has been updated. [CHANGED] At the start of the round, a message will be put in chat saying how many innocents, detectives and traitors there is. [CHANGED] The shoutvote music has been updated. [CHANGED] The homing pigeon damage has been reduced from 300 to 200. [CHANGED] The leaderboard and idle popup have has some HUD changes. Removed: [REMOVED] The following roles have been disabled: Clown, Beggar, Parasite, Impersonator, Hypnotist, Drunk, Doctor, Revenger, Mercenary, Veteran, Glitch and Paramedic. [REMOVED] ttt_matrix [REMOVED] ttt_rooftops_lost_zarp Found a bug? Please report it here! |
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The following user(s) said Thank You: Martin
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New Maps [ADDED] ttt_67thway_zarp_2022 [ADDED] ttt_district [ADDED] ttt_hydropower_a2 Found a bug? Please report it here! |
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Last Edit: 1 year 11 months ago by Callum..
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Today, we have released an update to make a few changes, fix bugs and add new stuff, below is a list of all changes! Added: [ADDED] The !content command has been readded. [ADDED] Information about your given role will now be posted clearly in chat. [ADDED] Ability to search through available ULX commands. [ADDED] Score, deaths and kills now show on the leaderboard. [ADDED] You can now vote for a randomat (power round) for the following round, just type !pr or !randomat and your vote will be counted. Fixes: [FIXED] Roles such as jester and swapper will no longer be selected unless there is a minimum of 4 players. [FIXED] The 'Call Detective' button on bodies has been fixed. [FIXED] Fixed some scaling issues on the scoreboard. [FIXED] Fixed several roles not having the correct buy menu items. For example, the assassin would only have a radar, armor and disguise, now it has access to all traitor weapons. [FIXED] Traitor rooms and testers are no longer broken on certain maps! Changes: [CHANGED] The body search panel has been updated, the buttons and panel have been improved. Detectives will have an extra tab which gives a full overview of the death. [CHANGED] Due to the new randomat vote command, we have reduced the chance of an automatic randomat to 15%. Removed: [REMOVED] The prop damage addon has been temporarily removed. Found a bug? Please report it here! |
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Today, we have released an update to make a few changes, fix bugs and add new stuff, below is a list of all changes! Added: [ADDED] Gravity Grenade – A grenade used to remove everyones gravity and temporarily convert them to a ragdoll. [ADDED] Door Buster - Can be placed on a door, when the door is opened it blows the door into the person's face, killing them. [ADDED] You can now copy a map name and add/remove favorites from the shoutvote nominate menu. Right click on any map while this menu is open to access these options! [ADDED] You can now toggle damage received from possessed props! Press F4 and click the settings icon located at the top right to access settings! If you have damage disabled, you cannot possess a prop yourself. Enabling it after you die will not work, don't bother trying Fixes: [FIXED] When spectating a player, their steam id is now shown under their name. [FIXED] Several broken weapon models have been fixed. [FIXED] The tranquilizer will no longer kill the player if the corpse is picked up and thrown. Their health will go down until it reaches 25. [FIXED] Fixed an issue causing players to crash if someone has a non utf8 character in their name. [FIXED] Various other smaller bug fixes, fixed errors etc. [FIXED] A range of major optimisations in the gamemode. Changes: [CHANGED] The scoreboard will now show the current map. [CHANGED] Maximum sprint duration has been doubled. [CHANGED] You can now copy a player's name by right clicking them on the scoreboard and selecting "Copy Name". [CHANGED] Assassins will now see their target on the scoreboard. [CHANGED] The shoutvote menu has been updated, there are new colors being used, some nice rounded corners and a clearer countdown timer during votes! [CHANGED] When a possessed prop kills you, it will now tell you who was possessing the prop and add it to the damage logs. [CHANGED] The chances of a jester role being selected has been reduced to 5% (from 50%). Weapon Changes: New weapon - SCAR-H MK.20 - Can be found spawning around map's for the first few weeks, if interest is shown we will add more weapons from the weapon pack and add some new unlocks! Map Changes: [ADDED] ttt_casino_b2 [ADDED] ttt_goldenplixprison_v3_zarp [REMOVED] ttt_canvas_r241 [REMOVED] ttt_hydropower_a2 Removed: [REMOVED] Popup Gun [REMOVED] Random Tester Found a bug? Please report it here! |
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Last Edit: 1 year 10 months ago by Callum..
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The following user(s) said Thank You: chiki
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Today, we have released an update to make a few changes, fix bugs and add new stuff, below is a list of all changes! Added: [ADDED] Revenger Role [ADDED] You can now pick up or swap to a weapon on the floor by pressing 'e' Removed: [REMOVED] The Briefcase [REMOVED] Myatrophie Gun [REMOVED] Portable Force Field [REMOVED] Old Man Role [REMOVED] Double Jump Fixes: [FIXED] Golden Deagle Now works as intended [FIXED] Intervention no longer floats on drop [FIXED] Many smaller bug fixes and optimisations here and there Changes: [CHANGED] The randomat has had a few QoL improvements including better randomization, an event history so recent events do not happen over and over and more. [CHANGED] Detectives can no longer buy the Door Buster [CHANGED] Pigeon now deals reduced damage to players around its original target [CHANGED] A Second Chance now starts a 10-15% chance of revival and is increased by 4-6% percent per kill, upto 35% [CHANGED] A settings tab has been added to the equipment shop, you can change the number of rows, columns, icon sizes and enable/disable some extra information being shown on items such as the slot they use or if it marked as favourite etc. Power Round Changes: [ Click to expand ][ Click to hide ] [REMOVED] A Glitch has been Patched A Traitor will explode in 60 seconds Betrayed Bullseye Clownin' Around Dead Men Tell ALL Tales Dead Men Tell No Tales Friends for Life Glitch in the matrix Hedge your bets I'm feeling kinda ill Jump around Lonely Jogs Murder Opposite day Prop Hunt SHUT UP! Soulmates Stick with me Switch Time Warp Total Magnetism You can only jump once Murder Changed: Blind Traitors – Blindness duration changed from 30 seconds to 20 seconds. Come on and SLAM - No longer strips a players' weapons, meaning they can use their gun or the SLAMs... or both! Double Cross – Now has a 100% chance to turn a Detective into a traitor. Evasive Maneuvers - Push distance reduced when dodging, Fog of War - Distance increased slightly making it easier to see. Found a bug? Please report it here! |
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Today, we have released an update to make a few changes, fix bugs and add new stuff, below is a list of all changes! Added: [ADDED] ttt_minecraftcity_v4_dark Removed: [REMOVED] Handcuffs [REMOVED] Door Locker [REMOVED] Homing Pidgeon [REMOVED] ttt_minecraft_b6 [REMOVED] ttt_skyscraper_2015_v1p_f4 Fixes: [FIXED] The setting to disabled damage from possessed props has been fixed! [FIXED] The prop disguiser no longer resets your health to 100 when undisguising Changes: [CHANGED] Jetpacks now have fuel [CHANGED] Lowered speed of possessed props [CHANGED] Lowered rounds per map from 12 to 10 [CHANGED] A message is now shown to jesters when they are killed telling them how much diamonds and xp they received [CHANGED] Changed percentage of votes required to RTV from 66% to 60% [CHANGED] The red matter bomb has a reduced radius, reduced damage and lowered time from 10 to 5 seconds [CHANGED] Turrets will now take more damage and can be destroyed quicker [CHANGED] The Golden Deagle now costs 2 credits Thanks to Vodka4Gaben and Sara for helping with testing! Found a bug? Please report it here! |
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The following user(s) said Thank You: Kanna., Vodka4Gaben
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Weapon Balancing: [Added] - M9K Desert Eagle [Removed] - CS:S Deagle [Buff] - FN P90 ❖ Fire rate increased to 0.0885 ❖ Spread decreased to 0.9 [Buff] - G3 ❖ Accuracy increased to 0.004 [Buff] - MP-40 ❖ Fire rate increased to 0.135 [Buff] - MP7 ❖ Fire rate increased to 0.095 ❖ Spread decreased to 0.0185 ❖ Recoil reduced to 1.2 ❖ Clip Size reduced to 25 from 30 [Buff] - Pancor Jackhammer ❖ Spread decreased to 0.105 [Adjusted] - UMP-45 ❖ Fire rate increased to 0.1125 ❖ Clip Size increased to 25 from 20 ❖ Damage decreased to 16 ❖ Headshot Multiplier increased to x2.0 from x1.5 ❖ Spread decreased to 0.22 [Adjusted] - Mossberg 590 ❖ Fire rate increased to 1.0 ❖ Number of Pellets per shot increased to 10 from 9 ❖ Damage per Pellet decreased from 8 to 7 ❖ Clip Size increased to 8 from 6 ❖ Spread decreased to 0.64 [Adjusted] - Remington 870 ❖ Number of Pellets per shot increased to 9 from 7 ❖ Clip Size decreased to 6 from 8 ❖ Fire rate decreased to 1.2 [Adjusted] - Executioner ❖ Spread decreased to 0.12 ❖ Fire rate increased to 0.37 [Nerf] - Thompson (Tommy Gun) ❖ Clip Size decreased to 45 from 60 ❖ Headshot Multiplier reduced to x1.34 from x2.0 Thanks to Darling, Nepgear, Rule and Sir Kribban for helping out with testing! Found a bug? Please report it here! |
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Ex - TTT Server Owner Ex - TTT Head Administrator Ex - TTT Super Administrator Ex - TeamSpeak/Discord Staff x2 Ex - Forum Staff Ex - TTT Administrator x3 Ex - Deathrun Administrator Ex - TTT Moderator x4 Ex - TF2 Moderator Ex - Deathrun Moderator Ex - Murder Moderator
Last Edit: 1 year 5 months ago by Vodka4Gaben.
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Weapon Changes: [Removed] - Gold Deagle [Added] - AK-47 ❖ Added as unlock for Prestige 7 Level 20 [Changed] - Scar-H ❖ Moved from Prestige 2 Level 15 to Prestige 3 Level 15 [Changed] - M4A1 ❖ Moved from Prestige 2 Level 9 to Prestige 1 Level 27 [Changed] - Invervention ❖ Moved from Prestige 2 Level 27 to Prestige 1 Level 39 [Changed] - Jackhammer ❖ Moved from Level 33 to Level 36 [Changed] - Tommy Gun ❖ Moved from Level 27 to Level 30 ❖ The name in Unlock menu is no longer "Thompson", changed to "Tommy Gun" [Changed] - Exectuioner ❖ Moved from Prestige 1 Level 37 to Prestige 2 Level 3 [Changed] - B23R ❖ Moved from Prestige 2 Level 1 to Prestige 1 Level 3 [Changed] - Tec-9 ❖ Moved from Level 30 to Level 33 [Removed] - Tar 21 [Removed] - Luger [Removed] - M92 Beretta [Removed] - FN F2000 [Removed] - PP Bizon Thanks to Darling and Nepgear for helping out with testing! Found a bug? Please report it here! |
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Ex - TTT Server Owner Ex - TTT Head Administrator Ex - TTT Super Administrator Ex - TeamSpeak/Discord Staff x2 Ex - Forum Staff Ex - TTT Administrator x3 Ex - Deathrun Administrator Ex - TTT Moderator x4 Ex - TF2 Moderator Ex - Deathrun Moderator Ex - Murder Moderator
Last Edit: 1 year 5 months ago by Vodka4Gaben.
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Weapon Changes: [REMOVED] - TFA Weapon Pack Changes: [CHANGED] The default TTT hud has been reverted back to the custom hud from pre-2022, if you find any issues with it, please let us know! [CHANGED] The equipment shop has also been reverted [CHANGED] Boom corpse will now show as an unidentified body. [CHANGED] Some other small changes and fixes are also in this update. Found a bug? Please report it here! |
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Last Edit: 1 year 5 months ago by Callum..
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The following user(s) said Thank You: Vodka4Gaben, Darling
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Weapon Changes: [Added] - Spas-12 ❖ Added as unlock for Prestige 2 Level 12 [Added] - BAR ❖ Added as unlock for Prestige 2 Level 15 [Changed] - AK-47 ❖ Name changed to "AK-47 Kalashnikov" [Changed] - Steyr Aug A3 ❖ Moved from Prestige 2 Level 18 to Prestige 2 Level 9 [Changed] - Scar-H ❖ Moved from Prestige 3 Level 15 to Prestige 4 Level 3 Thanks to Darling, Clarky and Nepgear for helping out with testing! Found a bug? Please report it here! |
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Ex - TTT Server Owner Ex - TTT Head Administrator Ex - TTT Super Administrator Ex - TeamSpeak/Discord Staff x2 Ex - Forum Staff Ex - TTT Administrator x3 Ex - Deathrun Administrator Ex - TTT Moderator x4 Ex - TF2 Moderator Ex - Deathrun Moderator Ex - Murder Moderator
Last Edit: 1 year 5 months ago by Vodka4Gaben.
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Today, we have released an update to make a few changes, fix bugs and add new stuff, below is a list of all changes! Added: [ADDED] ttt_minecraft_b5c - Christmas themed b5 map! Changes: [CHANGED] The assassin damage boost has been reduced from 100% to 20% [CHANGED] The delay between the assassin getting it’s next target has been reduced from 5 seconds to 0 seconds. Found a bug? Please report it here! |
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Last Edit: 1 year 4 months ago by ItsDonny.
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The following user(s) said Thank You: Kanna., Vodka4Gaben
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Maps: [Removed] - ttt_richlands_remix_b2_zarp Weapon Changes: [Changed] - Mac-10 ❖ Will no longer spawn on the ground [Changed] - Famas ❖ Will no longer spawn on the ground [Changed] - Steyr Aug A3 ❖ Changed the First Person skin to the "Neon Steyr Aug" [Removed] - Headcrab Launcher Thanks to Darling for helping out with testing Found a bug? Please report it here! |
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Ex - TTT Server Owner Ex - TTT Head Administrator Ex - TTT Super Administrator Ex - TeamSpeak/Discord Staff x2 Ex - Forum Staff Ex - TTT Administrator x3 Ex - Deathrun Administrator Ex - TTT Moderator x4 Ex - TF2 Moderator Ex - Deathrun Moderator Ex - Murder Moderator
Last Edit: 1 year 2 months ago by ItsDonny. Reason: BBCode typo
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The following user(s) said Thank You: Darling
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Maps: [Removed] - ttt_teenroom_2022 [Removed] - ttt_goldenplixprison_v3_zarp [Removed] - ttt_clue_2018_b7 [Removed] - ttt_aircraft_v3 [Removed] - ttt_community_pool_2017_b19.bsp Weapon Changes: [Changed] - Paper Plane ❖ Added HP Bar ❖ Changed HP From 200 to 120 [Changed] - Turret ❖ Added HP ❖ Added HP Bar Traitor Shop: [Removed] - Virus [Removed] - Dart Gun [Removed] - Door Buster [Removed] - Gravity Grenade [Removed] - Malfunction Pistol [Removed] - Minifier [Removed] - Red Matter Bomb [Removed] - Vampire [Removed] - Weapon Disabler Grenade Thanks to Callum for helping out with testing and various fixes. Found a bug? Please report it here! |
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Last Edit: 1 year 2 months ago by ItsDonny. Reason: BBCode typo
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The following user(s) said Thank You: Buffy
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Maps: [Removed] - ttt_67thway_v14 [Removed] - ttt_airbus_b3_zarp [Removed] - ttt_airship_toppat_zarp [Removed] - ttt_cipher_zarp [Removed] - ttt_minecraft_b7_summer [Removed] - ttt_nuclear_power_b2_zarp [Removed] - ttt_terrortrain_2020_b5_zarp Traitor Shop: [Removed] - Nyan Cat Gun [Removed] - Boom Body [Removed] - Prop Disguiser Custom Roles: [Removed] - All Custom Roles Thanks to Joshua for helping out with testing and various fixes. Found a bug? Please report it here! |
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Last Edit: 1 year 2 months ago by ItsDonny. Reason: BBCode typo
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12/05/2023 We have released a update to TTT! This is our first update since myself and Sammy have taken over less than a week ago, we hope that you can come check it out and expect more from us in the future when we have more major changes ready to be rolled out. Special thanks to Callum for his coding knowledge, this update wouldn't be entirely possible without him. Here is what we have done in this patch: Maps changes: [ADDED] ttt_mc_jondome [ADDED] ttt_mc_mineshaft_jpc_r1 [ADDED] ttt_mc_office [ADDED] ttt_mc_richland [ADDED] ttt_mc_terminal_a4_xn [ADDED] ttt_minecraftcity_v4 [ADDED] ttt_minecraftmotel_b2u [ADDED] ttt_nether_fix [REMOVED] ttt_casino_b2 [REMOVED] ttt_community_bowling_v5a [REMOVED] ttt_eclipse_v4 [REMOVED] ttt_innocentmotel_v1 [REMOVED] ttt_mc_dolls_xn [REMOVED] ttt_minecraftcity_v4_dark [REMOVED] ttt_waterworld_remastered_zarp_v1 Changes: [FIX] Numerous gamemode and item bug fixes [FIX] Content & code clean-up to hopefully improve loading times [CHANGED] Scoreboard logo again [CHANGED] ttt_order_equipment autocorrecting for easy bindings Additions: [ADDED] Taser for Detectives (Thanks Codabro) [ADDED] Riot Shield for Detectives [ADDED] Blue Bull for Detectives [READDED] Golden Deagle for Detectives [READDED] Bomb Station for Traitors More items to come soon as we are currently working on more stuff to the server! Found a bug? Please report it here! |
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Last Edit: 1 year 10 hours ago by Clarky.
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The following user(s) said Thank You: OnionRings, Callum.
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